liwench4o / Mesh-Skeleton-ToolLinks
A Qt-based tool for manually generating mesh skeleton.
☆17Updated 9 years ago
Alternatives and similar repositories for Mesh-Skeleton-Tool
Users that are interested in Mesh-Skeleton-Tool are comparing it to the libraries listed below
Sorting:
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆32Updated 3 years ago
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆21Updated 8 years ago
- ☆27Updated 6 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 7 years ago
- ☆61Updated 7 years ago
- 3D topology blending tool☆26Updated 10 years ago
- Isotropic Remeshing of Triangulated Surface☆92Updated 3 years ago
- A 3D modeling software allowing free-form blending and topology changes☆22Updated 6 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆41Updated 5 years ago
- Automatic topology repair and editing of 3D models.☆35Updated 2 years ago
- ☆24Updated 6 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆12Updated 2 years ago
- auto UV mapping for triangular mesh☆40Updated 9 years ago
- Instanced rendering of massive CAD models using shape matching☆19Updated 3 months ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆21Updated 11 years ago
- An Interactive Tool for Cage-Based Deformations☆34Updated 7 years ago
- Signed Distance Function from triangle mesh.☆93Updated 6 years ago
- A cage-based deformation for meshes in 2D.☆14Updated 7 years ago
- Mesh Alignment using the Iterative Closest Points (ICP) Algorithm☆13Updated 7 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆69Updated 6 years ago
- ☆39Updated 7 years ago
- Online Generative Model Personalization for Hand Tracking☆18Updated 7 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆36Updated 7 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 8 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆29Updated 4 years ago
- 3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use …☆24Updated 4 years ago
- Implements Parallel Implementation of 3D mesh simplification.☆15Updated 3 years ago