tatsy / tinymeshLinks
TinyMesh is a light-weight mesh processing library in C/C++.
☆97Updated last year
Alternatives and similar repositories for tinymesh
Users that are interested in tinymesh are comparing it to the libraries listed below
Sorting:
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆60Updated last month
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆53Updated 2 years ago
- Isotropic Remeshing of Triangulated Surface☆92Updated 2 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆164Updated last year
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆54Updated last year
- The ultimate mesh handling library☆59Updated 2 months ago
- ☆25Updated 6 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆82Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆47Updated 4 months ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆179Updated 4 years ago
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆106Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆30Updated 2 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆56Updated last year
- A C++ geometry processing library☆50Updated 4 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆27Updated 3 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆85Updated last month
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 8 months ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- ☆128Updated 4 months ago