Groovounet / ogl-samples
☆48Updated 12 years ago
Alternatives and similar repositories for ogl-samples:
Users that are interested in ogl-samples are comparing it to the libraries listed below
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- simple water simulation on the GPU☆48Updated 11 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 7 years ago
- collection of tiny OpenGL demos☆63Updated 11 years ago
- #include <engine>☆40Updated 6 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆46Updated 3 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Physically based renderer and simulation engine for real-time applications.☆42Updated 5 years ago
- Software rasterization occlusion culling library☆38Updated 9 years ago
- GPU-accelerated path tracer☆19Updated 9 years ago
- Ray tracing project☆21Updated 13 years ago
- OpenGL 4 Graphics Engine☆141Updated 8 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 9 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆61Updated 5 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 9 years ago
- Source code for the light scattering sample☆97Updated 7 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 11 years ago
- A basic geometry C++ library for 2D and 3D applications☆94Updated 2 months ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 8 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 4 years ago
- Software rasterizer based on Larrabee's☆39Updated 8 years ago
- Clustered shading on Android sample☆69Updated 7 years ago
- 📄 Triangle packer for light map☆75Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- ☆53Updated 7 years ago