Byteron / HypEcsLinks
☆30Updated last year
Alternatives and similar repositories for HypEcs
Users that are interested in HypEcs are comparing it to the libraries listed below
Sorting:
- High performance C# Entity System☆25Updated 2 weeks ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 5 months ago
- C# ECS Benchmarks☆37Updated last month
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated last year
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- Simple, modern, code-only C# game engine!☆23Updated 9 months ago
- Generate C# bindings from C headers☆29Updated 6 months ago
- Probably the simplest to use ECS for C#☆94Updated last year
- A tiny bevy-like archetype-style ECS library for dotnet☆127Updated this week
- ☆27Updated last year
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆69Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆89Updated 6 months ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆58Updated 10 months ago
- Rollback Networking Library Written in C#☆18Updated 2 months ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆65Updated 9 months ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆22Updated 4 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 5 years ago
- 2D physics engine in C#☆38Updated 5 months ago
- C# Documentation: friflo ECS☆15Updated last week
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆67Updated 8 months ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆24Updated last week
- High performance zero allocation MSDF fonts for monogame.☆18Updated 2 weeks ago
- ☆21Updated 5 years ago
- A bytecode interpreted scripting language for games in Unity.☆25Updated 4 months ago
- small example on how to use LiteEntitySystem using Unity engine☆39Updated last month
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago