raylib-extras / rlImGui-csLinks
A Raylib-cs integration with DearImGui
☆75Updated 4 months ago
Alternatives and similar repositories for rlImGui-cs
Users that are interested in rlImGui-cs are comparing it to the libraries listed below
Sorting:
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 6 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆101Updated 2 weeks ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆122Updated last week
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 4 months ago
- ☆132Updated 2 months ago
- XNA re-imagined.☆94Updated 5 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆65Updated last year
- A superset of ImGuiNet with additional components designed for Monogame☆70Updated last year
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆41Updated last week
- Cross platform .NET bindings for SDL3☆36Updated 3 weeks ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆72Updated last week
- Easy-to-use 2D primitives☆54Updated 4 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆49Updated 2 months ago
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆87Updated 3 months ago
- An ImGui SDL GPU implementation in C#☆40Updated 3 months ago
- An ImGui.NET wrapper for Monogame☆61Updated last year
- Shape rendering library for MonoGame.☆53Updated last month
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- This is SDL3#, a C# wrapper for SDL3.☆64Updated 2 weeks ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆51Updated last year
- A .NET Library For Reading Aseprite Files.☆69Updated 8 months ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 5 months ago
- One framework for creating powerful cross-platform games.☆32Updated last year
- A tiny bevy-like archetype-style ECS library for dotnet☆122Updated last week
- .Net 8.0 webassembly starter project using raylib-cs nuget 7.0.0 and raylib 5.5☆22Updated 5 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 5 months ago
- 2D collision detection system.☆145Updated last month
- KNI is a cross-platform C# game framework.☆189Updated this week
- A .NET wrapper for the Dear ImGui.☆154Updated 3 weeks ago
- Flexible layout tool for creating UI on any platform☆246Updated this week