bottlenoselabs / sokol-cs
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
☆67Updated 3 weeks ago
Alternatives and similar repositories for sokol-cs:
Users that are interested in sokol-cs are comparing it to the libraries listed below
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Cross platform .NET bindings for SDL3☆30Updated last week
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- ☆87Updated 2 weeks ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- C# port of https://github.com/memononen/nanovg☆60Updated 5 months ago
- Cross platform .NET bindings☆34Updated 4 months ago
- A game engine.☆56Updated this week
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 4 months ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated 2 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 10 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- ☆26Updated 5 months ago
- Multiplatform C# Game development framework☆43Updated 6 months ago
- C# port of stb_truetype.h☆49Updated last year
- ☆20Updated 4 years ago
- A GPU accelerated text renderer implemented in C#☆60Updated 2 years ago
- Content builder library for MonoGame.☆14Updated 2 years ago
- An XNA-inspired 3D graphics library with modern capabilities.☆65Updated last month
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- Cross-platform .NET bindings to wgpu-native.☆67Updated last year
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- Minimal hackable C# ECS☆72Updated 2 years ago
- One framework for creating powerful cross-platform games.☆30Updated 8 months ago
- Safe & Refactored Version of StbImageSharp☆16Updated 9 months ago
- C# bindings for Sokol using Sokol's binding generator☆34Updated 2 years ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆22Updated 5 months ago
- A Raylib-cs integration with DearImGui☆69Updated 2 weeks ago