MrScautHD / Raylib-CSharpLinks
A fast, Cross-platform Raylib C# Wrapper.
☆135Updated 5 months ago
Alternatives and similar repositories for Raylib-CSharp
Users that are interested in Raylib-CSharp are comparing it to the libraries listed below
Sorting:
- A fast, Cross-platform .NET 9 C# 13 game engine.☆133Updated last month
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆128Updated 9 months ago
- ☆162Updated 8 months ago
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆127Updated last month
- A Raylib-cs integration with DearImGui☆96Updated 5 months ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆123Updated 2 weeks ago
- Flexible layout tool for creating UI on any platform☆319Updated this week
- KNI is a cross-platform C# game framework.☆266Updated last week
- 2D collision detection system.☆169Updated last week
- This is SDL3#, a C# wrapper for SDL3.☆117Updated last week
- .Net 8+ webassembly starter project using raylib-cs nuget 7.0.0 and raylib 5.5☆33Updated last month
- A simple, lightweight yet highly versatile OpenGL graphics library☆185Updated 8 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆61Updated last week
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆51Updated 11 months ago
- UI library for MonoGame.☆201Updated last year
- Shape rendering library for MonoGame.☆73Updated 3 weeks ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- XNA re-imagined.☆94Updated 10 months ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆58Updated this week
- Simple 2D & 3D Game Framework with C# and OpenGL☆64Updated 7 months ago
- Cross platform .NET bindings for SDL3☆36Updated 6 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆131Updated this week
- C# port of https://github.com/memononen/fontstash☆312Updated last week
- An ImGui.NET wrapper for Monogame☆62Updated 2 years ago
- A .NET Library For Reading Aseprite Files.☆84Updated 3 months ago
- 📚 A .NET library for loading Tiled maps and tilesets☆70Updated 2 weeks ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 2 weeks ago
- A superset of ImGuiNet with additional components designed for Monogame☆87Updated last year
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆298Updated last year
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆46Updated 5 months ago