MrScautHD / Raylib-CSharp
A fast, Cross-platform Raylib C# Wrapper.
☆88Updated 2 months ago
Alternatives and similar repositories for Raylib-CSharp:
Users that are interested in Raylib-CSharp are comparing it to the libraries listed below
- A fast, Cross-platform .NET 9 C# 13 game engine.☆116Updated this week
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆50Updated this week
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆45Updated 4 months ago
- ☆110Updated 2 weeks ago
- A Raylib-cs integration with DearImGui☆72Updated 2 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆120Updated last month
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆69Updated 3 weeks ago
- XNA re-imagined.☆94Updated 2 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆175Updated last week
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆37Updated 2 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆64Updated last year
- Flexible layout tool for creating UI on any platform☆203Updated this week
- KNI is a cross-platform C# game framework.☆171Updated this week
- Cross platform .NET bindings for SDL3☆35Updated 2 weeks ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 11 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- Shape rendering library for MonoGame.☆48Updated 9 months ago
- UI library for MonoGame.