flecs-hub / flecs-csLinks
Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.
☆56Updated 2 years ago
Alternatives and similar repositories for flecs-cs
Users that are interested in flecs-cs are comparing it to the libraries listed below
Sorting:
- A tiny bevy-like archetype-style ECS library for dotnet☆135Updated last week
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆84Updated 3 months ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆64Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆93Updated last year
- simple, modern, code-only c# game framework/engine☆55Updated 2 months ago
- Cross platform .NET bindings for SDL3☆37Updated 9 months ago
- Probably the simplest to use ECS for C#☆96Updated 2 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆154Updated last week
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated last year
- Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references☆133Updated 2 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆78Updated last year
- A C# wrapper for flecs☆234Updated 8 months ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated 2 years ago
- C# port of stb_truetype.h☆51Updated 2 years ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- Modern .NET based game engine☆53Updated 3 weeks ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Various stride utilities / projects (stride3d.net)☆60Updated last year
- The official repo of the HexaEngine game engine☆159Updated 3 weeks ago
- A very simple ECS system for C#☆28Updated last week
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- ☆31Updated last year
- BrainAI is a set of helper classes to add AI to your game.☆52Updated 2 months ago
- Generate C# bindings from C headers☆30Updated 11 months ago
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆105Updated last month
- High performance zero allocation MSDF fonts for monogame.☆26Updated last month
- C# Rollback network SDK☆151Updated this week
- An ImGui.NET wrapper for Monogame☆63Updated 2 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆58Updated last year
- C# ECS Benchmarks☆43Updated last week