Titan, Game Engine in .NET 8 C# 11 and DirectX 12
☆88Dec 9, 2023Updated 2 years ago
Alternatives and similar repositories for Titan
Users that are interested in Titan are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆80Nov 7, 2024Updated last year
- ☆20Feb 26, 2023Updated 3 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Cross-platform C# game engine.☆494Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.☆17Feb 14, 2023Updated 3 years ago
- The official repo of the HexaEngine game engine☆181Aug 22, 2026Updated 2 months ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆296Nov 11, 2024Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆37Dec 8, 2022Updated 3 years ago
- Simple, modern, code-only C# game engine!☆25Oct 30, 2024Updated 2 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆69Nov 1, 2025Updated last year
- A lightweight render engine written purely in C#☆38May 23, 2024Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated this week
- A C# engine on SDL3, Vulkan, ImGui and Slang. Raylib's design over a Bevy-style ECS and scheduler, scripted with its own Unity-style beha…☆90Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- C# bindings for Sokol using Sokol's binding generator☆36Aug 23, 2022Updated 4 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Apr 15, 2024Updated 2 years ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆101Jan 29, 2025Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 3 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆45Jan 28, 2021Updated 5 years ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆406Oct 7, 2026Updated 3 weeks ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Cross-platform .NET bindings to wgpu-native.☆88Nov 10, 2023Updated 2 years ago
- Sample for DirectX Raytracing in C#☆20Mar 12, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Path tracing demos using Vulkan and Silk.Net☆43Jan 15, 2026Updated 9 months ago
- Open source 2D and 3D game engine☆21Feb 2, 2026Updated 9 months ago
- Source Code for Escape Lizards ( http://store.steampowered.com/app/508940/Escape_Lizards/ )☆12May 17, 2017Updated 9 years ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆116Updated this week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆765Mar 1, 2024Updated 2 years ago
- ☆29Jul 11, 2026Updated 3 months ago
- FriendlyGUI☆102Jun 12, 2026Updated 4 months ago
- Cross-platform C++ Vulkan game engine☆78Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- a simple cross-platform game framework made in C# dotnet core☆310Sep 8, 2023Updated 3 years ago
- ☆11Sep 26, 2019Updated 7 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆38Jun 5, 2022Updated 4 years ago
- Pie: The cross-platform graphics toolkit.☆43Sep 10, 2026Updated last month
- Native library foundations for game dev using .NET 10☆17Aug 4, 2026Updated 3 months ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆43Apr 19, 2022Updated 4 years ago