isadorasophia / bangLinks
Entity Component System (ECS) framework made in C#.
☆222Updated 2 weeks ago
Alternatives and similar repositories for bang
Users that are interested in bang are comparing it to the libraries listed below
Sorting:
- Code for the Ludum Dare 53 entry, "Neo City Express".☆152Updated last year
- A free cross-platform game development framework.☆225Updated 2 weeks ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆180Updated last month
- A .NET Library For Reading Aseprite Files.☆69Updated 8 months ago
- Samples for the C# Foster Framework☆39Updated last week
- Libraries for the #libraries channel in https://discord.gg/monogame.☆42Updated 2 months ago
- A small C# game framework☆626Updated last week
- ☆132Updated 2 months ago
- Hello world project for Murder Engine.☆55Updated 3 months ago
- C# Rollback network SDK☆129Updated last week
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 4 months ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆158Updated 4 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆97Updated 3 weeks ago
- KNI is a cross-platform C# game framework.☆189Updated this week
- A tiny bevy-like archetype-style ECS library for dotnet☆122Updated last week
- A fast, Cross-platform Raylib C# Wrapper.☆101Updated 2 weeks ago
- Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references☆108Updated last year
- UI library for MonoGame.☆192Updated 7 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆49Updated 2 months ago
- A C# wrapper for flecs☆191Updated last week
- Flexible layout tool for creating UI on any platform☆246Updated this week
- XNA re-imagined.☆94Updated 5 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆151Updated 9 months ago
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆61Updated 8 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆66Updated 2 years ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆473Updated this week
- ... the little C# ECS that loves you back!☆340Updated this week
- A game about collecting water for our arid friend☆28Updated 4 months ago
- A Monogame Content Pipeline enhancer.☆215Updated 6 months ago
- simple, modern, code-only c# game framework/engine☆41Updated 4 months ago