ykafia / SoftTouch.ECS
Archetypal ECS for F# and C#
☆23Updated 3 months ago
Alternatives and similar repositories for SoftTouch.ECS:
Users that are interested in SoftTouch.ECS are comparing it to the libraries listed below
- C# ECS Benchmarks☆25Updated 3 weeks ago
- Cross platform .NET bindings for SDL3☆35Updated 3 weeks ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 4 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 4 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆116Updated this week
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆80Updated 11 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 4 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆44Updated 2 months ago
- Generate C# bindings from C headers☆24Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆78Updated 3 weeks ago
- ☆28Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Various stride utilities / projects (stride3d.net)☆57Updated last month
- Integration of MonoGame for Avalonia☆51Updated last year
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆38Updated 7 months ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 11 months ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated 3 weeks ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- Benchmarks of some C# ECS frameworks.☆132Updated this week
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- An example in Stride using Arch ECS.☆11Updated 4 months ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated last month
- A simple educational C# game programming library built on top of Silk.NET.☆27Updated 10 months ago
- ☆17Updated 3 years ago