NoelFB / ImGuiSDL-CSLinks
An ImGui SDL GPU implementation in C#
☆44Updated 4 months ago
Alternatives and similar repositories for ImGuiSDL-CS
Users that are interested in ImGuiSDL-CS are comparing it to the libraries listed below
Sorting:
- A .NET Library For Reading Aseprite Files.☆72Updated last week
- A Raylib-cs integration with DearImGui☆83Updated last month
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆66Updated last year
- A free cross-platform game development framework.☆257Updated last week
- Cross platform .NET bindings for SDL3☆36Updated 2 months ago
- ☆143Updated 4 months ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated 2 years ago
- Samples for the C# Foster Framework☆41Updated last month
- A fast, Cross-platform .NET 9 C# 13 game engine.☆125Updated 2 weeks ago
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- XNA re-imagined.☆94Updated 6 months ago
- simple, modern, code-only c# game framework/engine☆44Updated 5 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆58Updated last year
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 7 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆47Updated this week
- A tiny bevy-like archetype-style ECS library for dotnet☆123Updated last week
- Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references☆112Updated last year
- Entity Component System (ECS) framework made in C#.☆227Updated 2 weeks ago
- C# port of stb_truetype.h☆50Updated last year
- A set of highly-optimized, flexible and powerful 2D spatial partitions for MonoGame☆3Updated 3 years ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 7 months ago
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆61Updated last month
- A friendly, extendable game framework for the Beef programming language.☆29Updated last year
- Bgfx wrapper for the Beef Programming Language☆12Updated 3 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆66Updated 2 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆52Updated last year
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆124Updated 5 months ago
- 2d game making framework built on top of SFML.Net☆53Updated 5 years ago
- An ImGui.NET wrapper for Monogame☆61Updated last year