NoelFB / ImGuiSDL-CSLinks
An ImGui SDL GPU implementation in C#
☆49Updated 3 weeks ago
Alternatives and similar repositories for ImGuiSDL-CS
Users that are interested in ImGuiSDL-CS are comparing it to the libraries listed below
Sorting:
- A free cross-platform game development framework.☆301Updated last week
- A .NET Library For Reading Aseprite Files.☆87Updated 4 months ago
- ☆167Updated 9 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- A Raylib-cs integration with DearImGui☆95Updated 6 months ago
- Samples for the C# Foster Framework☆45Updated 6 months ago
- XNA re-imagined.☆94Updated 11 months ago
- Dear ImGui wrapper for the Beef Programming Language☆24Updated 2 years ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆133Updated last month
- Cross platform .NET bindings for SDL3☆37Updated 7 months ago
- Entity Component System (ECS) framework made in C#.☆246Updated 3 weeks ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆175Updated 5 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Updated 2 weeks ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆128Updated 10 months ago
- Test suite for MoonWorks graphics☆14Updated 5 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆69Updated 2 years ago
- Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references☆129Updated last year
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆51Updated last year
- simple, modern, code-only c# game framework/engine☆50Updated last week
- An ImGui.NET wrapper for Monogame☆62Updated 2 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆59Updated this week
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆65Updated 11 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆56Updated last year
- Polling input library for MonoGame.☆64Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated 2 years ago
- OpenGL loader for Beef☆17Updated 5 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆106Updated 3 weeks ago
- A tiny bevy-like archetype-style ECS library for dotnet☆132Updated 3 weeks ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆32Updated 4 years ago