clibequilibrium / Tracy-CSharpLinks
C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.
☆57Updated 5 months ago
Alternatives and similar repositories for Tracy-CSharp
Users that are interested in Tracy-CSharp are comparing it to the libraries listed below
Sorting:
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆86Updated 4 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 7 months ago
- Cross platform .NET bindings for SDL3☆36Updated 3 weeks ago
- 2D math / geometry collision library for C#, compatable with monogame.☆51Updated 4 years ago
- Generate C# bindings from C headers☆27Updated 3 months ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆15Updated this week
- Cross platform .NET bindings☆37Updated 2 months ago
- Stride plugin which allows running Avalonia on Stride☆27Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Path tracing demos using Vulkan and Silk.Net☆36Updated last year
- C# ECS Benchmarks☆32Updated 2 months ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- A high performance C# ECF/ECS☆89Updated this week
- Maintained fork of AssimpNet that adds better interop with modern C#☆36Updated 4 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆14Updated last year
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated last month
- Box2D.NET - a port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers☆39Updated this week
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated 3 weeks ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆29Updated 2 months ago
- High performance SIMD operations in c#☆44Updated 6 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 6 months ago
- Cross platform .NET graphics library☆21Updated 5 months ago
- ☆22Updated this week
- A high-performance alloc free c# Jobscheduler.☆187Updated 2 months ago
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆84Updated last year
- Various stride utilities / projects (stride3d.net)☆58Updated 5 months ago
- C# Game Engine☆14Updated 6 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 2 months ago
- ☆10Updated last month