clibequilibrium / Tracy-CSharpLinks
C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.
☆67Updated 8 months ago
Alternatives and similar repositories for Tracy-CSharp
Users that are interested in Tracy-CSharp are comparing it to the libraries listed below
Sorting:
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆89Updated 6 months ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆69Updated last week
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 4 months ago
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆176Updated 4 months ago
- Generate C# bindings from C headers☆29Updated 6 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 10 months ago
- Various stride utilities / projects (stride3d.net)☆59Updated 7 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated last year
- C# ECS Benchmarks☆37Updated last month
- Modern .NET 9 based game engine☆41Updated last week
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- A high-performance alloc free c# Jobscheduler.☆189Updated 5 months ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆65Updated 9 months ago
- Pure C# port of FaceBook.Yoga - Flexbox CSS Layout Engine☆41Updated 4 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 5 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆127Updated last week
- The official repo of the HexaEngine game engine☆126Updated 5 months ago
- A high performance component oriented take on ECS.☆118Updated this week
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆88Updated last year
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- High performance C# Entity System☆25Updated 2 weeks ago
- ☆13Updated last month
- Cross platform .NET bindings for SDL3☆37Updated 3 months ago
- Maintained fork of AssimpNet that adds better interop with modern C#☆44Updated 2 months ago
- Cross-platform .NET bindings to wgpu-native.☆74Updated last year
- Game and prototypes with SharpDX and Directx 11☆50Updated 9 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆72Updated last month
- C# Game Engine☆15Updated 8 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Updated 9 months ago