RonenNess / Iguina
Iguina is a framework-agnostic, cross platform, modern UI system for C#.
☆43Updated 2 weeks ago
Alternatives and similar repositories for Iguina:
Users that are interested in Iguina are comparing it to the libraries listed below
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated this week
- XNA re-imagined.☆94Updated 3 months ago
- Shape rendering library for MonoGame.☆51Updated 10 months ago
- UI library for MonoGame.☆185Updated 5 months ago
- UI framework for MonoGame game engine.☆80Updated last month
- Polling input library for MonoGame.☆61Updated 9 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆91Updated this week
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated 3 weeks ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- A .NET Library For Reading Aseprite Files.☆60Updated 6 months ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated last year
- Cross-platform Tiled map parsing utilities.☆27Updated 7 months ago
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆29Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆43Updated 2 weeks ago
- An ImGui.NET wrapper for Monogame☆60Updated last year
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- C# port of stb_truetype.h☆50Updated last year
- Animated User Interface library for Monogame☆73Updated 5 years ago
- One framework for creating powerful cross-platform games.☆31Updated 10 months ago
- Flexible layout tool for creating UI on any platform☆221Updated this week
- ☆27Updated last month
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆26Updated 2 years ago
- Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.☆18Updated last week
- A 2D Deferred lights implementation for Monogame☆20Updated 7 years ago
- Content builder library for MonoGame.☆16Updated 2 years ago
- Cross-platform C# FMOD wrapper.☆121Updated 4 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated last year
- Quake-style console for MonoGame☆93Updated 2 years ago