chickensoft-games / LogicBlocksLinks
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
☆245Updated this week
Alternatives and similar repositories for LogicBlocks
Users that are interested in LogicBlocks are comparing it to the libraries listed below
Sorting:
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆145Updated this week
- C# source generators for the Godot Game Engine☆187Updated this week
- Reactive extensions for Godot C#☆95Updated last year
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆124Updated 2 years ago
- C# tweening library for Godot 4.x☆206Updated last year
- ☆132Updated this week
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆100Updated this week
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆303Updated this week
- Lightweight and easy-to-use dependency injection framework for the Godot game engine☆61Updated 2 months ago
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆109Updated this week
- State machines, notifiers, and other utilities for C# Godot development.☆47Updated last year
- A template used for quickly setting up new Godot 4 C# games.☆125Updated this week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- ☆227Updated last year
- Async/await functionality in Godot ✅☆247Updated last month
- Godot plugin that registers custom C# resources & nodes.☆84Updated last year
- MEC Free port for Godot 4.x (C#)☆66Updated last year
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆147Updated 2 years ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆46Updated 2 months ago
- ☆36Updated last month
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.☆424Updated this week
- The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!☆452Updated this week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆40Updated 3 weeks ago
- An ever expanding Redot C# game dev library to be used across several game projects☆63Updated last month
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆144Updated 5 months ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆35Updated this week
- Runtime debug panel for Godot 4.x with C#☆30Updated last year
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆125Updated 2 months ago
- Client/Server Authoritative Multiplayer Addon for the Godot Engine☆217Updated last week
- a godot addon to add Console in game with c#☆29Updated 10 months ago