victor-rong / GStexView external linksLinks
The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
☆104Apr 8, 2025Updated 10 months ago
Alternatives and similar repositories for GStex
Users that are interested in GStex are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆982Nov 15, 2024Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Dec 14, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆650Dec 26, 2025Updated last month
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆968Dec 25, 2024Updated last year
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆223Nov 9, 2025Updated 3 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆150Jul 15, 2025Updated 7 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆233Jun 13, 2024Updated last year
- LLGS: Illuminating Gaussian Splatting via absorptance Modulation☆20Oct 16, 2024Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆235Dec 15, 2025Updated 2 months ago
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆259Aug 6, 2024Updated last year
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆175Aug 18, 2025Updated 5 months ago
- ☆20Feb 9, 2026Updated last week
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,146Apr 27, 2025Updated 9 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆386Mar 20, 2025Updated 10 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆378Apr 8, 2025Updated 10 months ago
- ☆179Feb 21, 2025Updated 11 months ago
- an unofficial 2DGS implementation based on GauStudio☆285May 22, 2024Updated last year
- Subsurface Scattering for Gaussian Splatting☆162Jul 27, 2025Updated 6 months ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- ☆337Jun 16, 2025Updated 8 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Jul 10, 2025Updated 7 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Mar 10, 2025Updated 11 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆302Dec 17, 2025Updated 2 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆304Sep 24, 2024Updated last year
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors☆175Jan 3, 2025Updated last year
- ECCV 2024☆26Oct 24, 2024Updated last year
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆31Jan 21, 2026Updated 3 weeks ago
- An open source Multi-View Latent Diffusion Model☆41May 2, 2025Updated 9 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- Dream2DGS☆111Jun 13, 2024Updated last year
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆931Sep 2, 2025Updated 5 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Aug 22, 2025Updated 5 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆68Aug 21, 2025Updated 5 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆750Aug 2, 2025Updated 6 months ago
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆86Mar 20, 2025Updated 10 months ago
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆22Jan 16, 2024Updated 2 years ago