victor-rong / GStexLinks
The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
☆96Updated 5 months ago
Alternatives and similar repositories for GStex
Users that are interested in GStex are comparing it to the libraries listed below
Sorting:
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆61Updated 7 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆145Updated 8 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆109Updated 7 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆175Updated 11 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 5 months ago
- ☆54Updated 11 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆185Updated 5 months ago
- Optmized Fused-SSIM☆63Updated 6 months ago
- ☆148Updated last month
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆127Updated last month
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆85Updated 4 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated last month
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆108Updated 6 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆183Updated 9 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 6 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆123Updated 11 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆146Updated 11 months ago
- Make 2DGS Great Again!☆57Updated 10 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 10 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆106Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- ☆85Updated last year
- An unofficial implementation of absGS☆116Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆63Updated 5 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆19Updated last week
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87Updated 4 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆156Updated 9 months ago
- Improved 3DGS rasterizer.☆118Updated 6 months ago