MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis
☆204Apr 27, 2025Updated last year
Alternatives and similar repositories for MVGS
Users that are interested in MVGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆462Oct 28, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆667Mar 19, 2026Updated last month
- ☆110Dec 19, 2024Updated last year
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆277Feb 4, 2026Updated 2 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100May 16, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆238Feb 4, 2026Updated 2 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆65Dec 25, 2024Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆358Dec 30, 2025Updated 4 months ago
- ☆231Jul 16, 2024Updated last year
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Aug 4, 2025Updated 8 months ago
- Octree-GS☆203Mar 3, 2025Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆168Mar 10, 2025Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆568Feb 25, 2026Updated 2 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,188Apr 1, 2026Updated last month
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- GS-SR: Gaussian Splatting for Surface Reconstruction☆88Oct 13, 2025Updated 6 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆204Jul 10, 2025Updated 9 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆78Nov 7, 2024Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆188Sep 18, 2024Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆831Aug 19, 2025Updated 8 months ago
- GausSurf☆188Apr 6, 2025Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆833Aug 24, 2025Updated 8 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆397Mar 20, 2025Updated last year
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆381Apr 8, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,220Sep 26, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,004Dec 25, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆260Aug 6, 2024Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆292Aug 22, 2025Updated 8 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆462Sep 19, 2025Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆174Nov 15, 2024Updated last year
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆666Sep 24, 2025Updated 7 months ago
- 3D Gaussian Splatting (3DGS) on fisheye cameras☆228Apr 25, 2025Updated last year
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆330Nov 9, 2025Updated 5 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆996Nov 15, 2024Updated last year
- LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian(Published in SIGGRAPH Asia 2024)☆516Nov 26, 2024Updated last year
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆233Nov 9, 2025Updated 5 months ago
- [ECCV`24&ICLR`25] CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆1,152Feb 7, 2026Updated 2 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆242Mar 31, 2026Updated last month
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆149Sep 11, 2024Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆786Jul 5, 2025Updated 9 months ago