yuanming-hu / taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
☆2,444Updated 3 years ago
Alternatives and similar repositories for taichi_mpm:
Users that are interested in taichi_mpm are comparing it to the libraries listed below
- 10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)☆2,574Updated last year
- Productive, portable, and performant GPU programming in Python.☆27,020Updated last week
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,682Updated 2 months ago
- High-performance multi-material continuum physics engine in Taichi☆514Updated last year
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,026Updated 9 months ago
- Fluid simulation engine for computer graphics applications☆1,981Updated last year
- My fork of https://github.com/taichi-dev/taichi☆408Updated last year
- 2D implementation of MLS-MPM for simulating soft bodies and fluids☆364Updated 5 years ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆607Updated last year
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆489Updated 3 years ago
- OpenVDB - Sparse volume data structure and tools☆2,903Updated last week
- Advanced Physics Engines 2020: A Hands-on Tutorial☆560Updated 4 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,063Updated 2 years ago
- ZEn NOde system - a simulation & rendering engine in nodes☆1,303Updated this week
- Sparse volume compute and rendering on NVIDIA GPUs☆696Updated 2 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆4,988Updated last year
- A shader-based software renderer written from scratch in C89☆2,577Updated 4 years ago
- NVIDIA PhysX SDK 3.4☆2,377Updated 2 years ago
- a programming library with geometric algorithms☆2,066Updated this week
- Mesh parameterization / UV unwrapping library☆2,224Updated 10 months ago
- ☆475Updated 5 years ago
- BRDF Explorer☆2,156Updated 2 years ago
- A curated list of awesome Taichi applications, courses, demos and features.☆582Updated 10 months ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆4,724Updated last week
- NVIDIA PhysX SDK☆3,340Updated last year
- Embree ray tracing kernels repository.☆2,481Updated last week
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,939Updated last year
- Efficient and Conservative Fluids Using Bidirectional Mapping☆356Updated 5 years ago
- Intel® Open Image Denoise library☆1,883Updated 2 weeks ago
- A high-performance implementation of SPH in Taichi.☆258Updated 6 months ago