RayTracing / InOneWeekendLinks
DEPRECATED — Head to the raytracing.github.io repo for the new home
☆1,771Updated 6 years ago
Alternatives and similar repositories for InOneWeekend
Users that are interested in InOneWeekend are comparing it to the libraries listed below
Sorting:
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,036Updated 2 years ago
- Nori: an educational ray tracer☆886Updated last year
- BRDF Explorer☆2,215Updated 2 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,424Updated 3 weeks ago
- Source code for the version of pbrt described in the second edition of "Physically Based Rendering"☆996Updated 6 years ago
- A shader-based software renderer written from scratch in C89☆2,665Updated 4 years ago
- Real-Time Rendering Framework☆3,009Updated 10 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,007Updated last year
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,025Updated 4 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆271Updated 6 years ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,633Updated this week
- Learning Modern 3D Graphics Programming☆1,744Updated 3 weeks ago
- Mitsuba renderer main repository☆1,089Updated 2 years ago
- Tutorial for the Vulkan graphics and compute API☆3,547Updated last month
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,443Updated 4 months ago
- High performance physically based renderer in C++11☆1,807Updated 3 years ago
- A brief computer graphics / rendering course☆5,262Updated 2 years ago
- The Physics engine that accompanies the book "Game Physics Engine Design"☆1,040Updated 2 years ago
- Source code and supporting material for the 7th Edition of OpenGL SuperBible☆749Updated 4 years ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,104Updated 7 months ago
- Examples for the OpenGL Red Book☆1,243Updated 2 years ago
- Code repository for Vulkan Cookbook by Packt☆873Updated 2 years ago
- ☆867Updated 4 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆1,001Updated 5 months ago
- Fluid simulation engine for computer graphics applications☆2,042Updated last year
- Embree ray tracing kernels repository.☆2,599Updated this week
- One stop shop for getting started with the Vulkan API☆2,131Updated last week
- Curated list of ray tracing resources☆652Updated 3 weeks ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,475Updated 4 years ago