yuanming-hu / taichi
My fork of https://github.com/taichi-dev/taichi
☆405Updated last year
Alternatives and similar repositories for taichi:
Users that are interested in taichi are comparing it to the libraries listed below
- Advanced Physics Engines 2020: A Hands-on Tutorial☆556Updated 4 years ago
- High-performance multi-material continuum physics engine in Taichi☆508Updated 10 months ago
- A soft renderer based on Taichi (work in progress)☆224Updated 3 years ago
- 10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)☆2,551Updated last year
- A curated list of awesome Taichi applications, courses, demos and features.☆570Updated 9 months ago
- Efficient and Conservative Fluids Using Bidirectional Mapping☆356Updated 5 years ago
- Taichi中文文档☆127Updated 3 years ago
- A high-performance implementation of SPH in Taichi.☆254Updated 5 months ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆596Updated 11 months ago
- An AI-targeted physical simulation platform.☆252Updated this week
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- Differentiable MPM Simulator☆95Updated 5 years ago
- ☆232Updated 2 years ago
- High-Performance Rendering Framework on Stream Architectures☆841Updated this week
- Taichi Blender intergration for physics simulation and animation☆165Updated 4 years ago
- High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)☆2,419Updated 3 years ago
- A course on Smoothed Particle Hydrodynamics (SPH)☆178Updated last year
- my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++☆237Updated 5 years ago
- Utopia Game Engine 无境游戏引擎☆488Updated 2 years ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆315Updated 7 months ago
- GAMES 102☆277Updated 3 years ago
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆442Updated last year
- Qtaichi: Turn Drawing to Animation☆76Updated 2 years ago
- ZEn NOde system - a simulation & rendering engine in nodes☆1,295Updated this week
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆510Updated this week
- Position Based Fluids CUDA implementation☆132Updated 3 years ago
- 非欧几何世界中的渲染引擎☆97Updated 3 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆487Updated 3 years ago
- SPH Realization of Fluid Simulation. Featuring Large Scale Simulation, Rigid-Fluid Coupling and High Viscosity Fluid.☆158Updated 3 months ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 3 years ago