Mitsuba 3: A Retargetable Forward and Inverse Renderer
☆2,860Jul 23, 2026Updated this week
Alternatives and similar repositories for mitsuba3
Users that are interested in mitsuba3 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering☆791Updated this week
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,069Aug 22, 2022Updated 3 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,649Jun 14, 2026Updated last month
- Mitsuba integration add-on for Blender☆362Jul 13, 2026Updated last week
- Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)☆906May 11, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Mitsuba renderer main repository☆1,110Sep 11, 2023Updated 2 years ago
- High dynamic range (HDR) image viewer for people who care about colors☆1,402Updated this week
- Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering☆1,890Dec 8, 2025Updated 7 months ago
- Real-Time Rendering Framework☆3,201Jan 7, 2025Updated last year
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,073Sep 3, 2023Updated 2 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆610Jul 16, 2026Updated last week
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆523Jul 20, 2025Updated last year
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,290Feb 6, 2025Updated last year
- Implementation of "Large Steps in Inverse Rendering of Geometry"☆443Aug 22, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆123Updated this week
- Tutorials and other resources for the Mitsuba 3 library☆64Jun 29, 2026Updated 3 weeks ago
- Differentiable rendering without approximation.☆1,443Aug 19, 2022Updated 3 years ago
- Path-space differentiable renderer☆168Oct 16, 2023Updated 2 years ago
- Embree ray tracing kernels repository.☆2,725Updated this week
- Example scenes for pbrt-v4☆486Sep 26, 2023Updated 2 years ago
- Nori: an educational ray tracer☆912Apr 23, 2026Updated 3 months ago
- Intel(R) Open Path Guiding Library☆338Jun 29, 2026Updated 3 weeks ago
- Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising"…☆409Nov 20, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A wave-optical path tracer☆173Apr 4, 2026Updated 3 months ago
- Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".☆2,294May 2, 2024Updated 2 years ago
- High-Performance Rendering Framework on Stream Architectures☆1,031Updated this week
- High performance physically based renderer in C++11☆1,829Mar 10, 2022Updated 4 years ago
- Lightning fast C++/CUDA neural network framework☆4,513Apr 21, 2026Updated 3 months ago
- A PyTorch Library for Accelerating 3D Deep Learning Research☆5,143Updated this week
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,054Feb 9, 2024Updated 2 years ago
- Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination☆964Sep 25, 2025Updated 9 months ago
- Real-time path tracing library and sample☆994Mar 19, 2026Updated 4 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A modern C++ BVH construction and traversal library☆1,167May 9, 2026Updated 2 months ago
- ☆550Nov 4, 2025Updated 8 months ago
- A tool for visualizing and communicating the errors in rendered images.☆640Nov 7, 2025Updated 8 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆614Aug 8, 2025Updated 11 months ago
- Making it easier to work with shaders☆5,458Updated this week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆164May 25, 2024Updated 2 years ago