vcg-uvic / viperLinks
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
☆920Updated last year
Alternatives and similar repositories for viper
Users that are interested in viper are comparing it to the libraries listed below
Sorting:
- ☆623Updated 2 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆500Updated 3 years ago
- Phase-Functioned Neural Networks for Character Control☆506Updated 4 years ago
- Interactive Wood Combustion for Botanical Tree Models☆153Updated 4 years ago
- ☆501Updated 5 years ago
- Sparse volume compute and rendering on NVIDIA GPUs☆706Updated 3 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆813Updated 8 years ago
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆782Updated 5 years ago
- Procedural generation of tree models in blender☆912Updated 4 months ago
- ☆1,014Updated last year
- A Fractal Physics Game☆2,529Updated 4 years ago
- High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)☆2,506Updated 3 years ago
- Ubisoft La Forge Animation Dataset☆1,318Updated 3 years ago
- Three Ways of Generating Terrain with Erosion Features☆899Updated 3 years ago
- The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and…☆1,847Updated last week
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,772Updated 3 months ago
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆1,485Updated last year
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆935Updated 10 months ago
- 2D implementation of MLS-MPM for simulating soft bodies and fluids☆379Updated 6 years ago
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆227Updated 4 years ago
- A Blender add-on for importing a sequence of OBJ meshes as frames☆726Updated 2 months ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,138Updated 2 months ago
- ☆816Updated 2 years ago
- A Multi-Scale Model for Simulating Liquid-Hair Interactions☆308Updated last year
- GLSL Fractal Ray Marcher in Python☆1,179Updated 4 years ago
- Automatically exported from code.google.com/p/v-hacd☆1,558Updated 2 months ago
- ☆747Updated 4 years ago
- Differentiable rendering without approximation.☆1,427Updated 3 years ago
- Add-on for real-time collaboration in Blender.☆1,339Updated 3 years ago
- ☆1,319Updated 2 years ago