vcg-uvic / viperLinks
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
☆921Updated last year
Alternatives and similar repositories for viper
Users that are interested in viper are comparing it to the libraries listed below
Sorting:
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆500Updated 4 years ago
- ☆623Updated 2 years ago
- Interactive Wood Combustion for Botanical Tree Models☆153Updated 4 years ago
- Phase-Functioned Neural Networks for Character Control☆509Updated 4 years ago
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,778Updated 3 weeks ago
- Sparse volume compute and rendering on NVIDIA GPUs☆707Updated 3 years ago
- ☆502Updated 6 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆815Updated 8 years ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,153Updated 3 months ago
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆940Updated 11 months ago
- High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)☆2,520Updated 3 years ago
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆227Updated 4 years ago
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆1,485Updated last year
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆789Updated 6 years ago
- Automatically exported from code.google.com/p/v-hacd☆1,564Updated 3 months ago
- A Fractal Physics Game☆2,533Updated 4 years ago
- A Blender add-on for importing a sequence of OBJ meshes as frames☆726Updated 3 months ago
- Ubisoft La Forge Animation Dataset☆1,350Updated 3 years ago
- ☆820Updated 2 years ago
- My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics☆843Updated 3 months ago
- ☆775Updated 4 years ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆653Updated last year
- The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and…☆1,848Updated last month
- 2D implementation of MLS-MPM for simulating soft bodies and fluids☆380Updated 6 years ago
- Gaia Physics Engine☆833Updated 2 months ago
- ☆1,318Updated 2 years ago
- Fluid simulation engine for computer graphics applications☆2,055Updated last year
- ☆222Updated 2 years ago
- Procedural generation of tree models in blender☆917Updated 5 months ago
- An interactive conic visualization app used to record this video.☆186Updated 5 years ago