Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
☆86May 3, 2023Updated 3 years ago
Alternatives and similar repositories for SimpleWindErosion
Users that are interested in SimpleWindErosion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆324Jun 11, 2023Updated 3 years ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆130Apr 20, 2020Updated 6 years ago
- Procedural Hydrology / River / Lake Simulation☆746Mar 20, 2023Updated 3 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆88Feb 3, 2023Updated 3 years ago
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆58Jun 16, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Two-View Pose Estimation and Direct-Mesh Scene Reconstruction from Image Triangulation☆56Jun 9, 2022Updated 4 years ago
- Large-Scale Stream Power Erosion☆52Updated this week
- ☆40Aug 3, 2019Updated 7 years ago
- ☆18Jul 2, 2018Updated 8 years ago
- Tiny Climate Simulation☆29Aug 5, 2020Updated 6 years ago
- A minimalist GUI to generate dune fields using cellular automaton.☆14Jul 13, 2023Updated 3 years ago
- A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.☆45Updated this week
- Generation of a planet through plate tectonics and simulation of weather, climate, and ocean currents.☆14Feb 16, 2023Updated 3 years ago
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,129Jul 31, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Windows compilation of Gaussian Blue Noise https://abdallagafar.com/publications/gbn/☆11Oct 28, 2024Updated last year
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆19Jul 7, 2022Updated 4 years ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆78Oct 27, 2020Updated 5 years ago
- UE5 Neurogame Template using Neurosity and experimental NodeJS plugin. See how the Javascript can be used to get information from your Ne…☆14Jul 31, 2023Updated 3 years ago
- Voxel world nature simulation☆17Mar 15, 2020Updated 6 years ago
- Procedural map creator☆105Sep 9, 2024Updated 2 years ago
- Three Ways of Generating Terrain with Erosion Features☆948Nov 22, 2022Updated 3 years ago
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- A self-hosted programming language.☆12Oct 19, 2022Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- WebGPU signed distance field physics engine☆30Jul 2, 2023Updated 3 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆29Mar 28, 2022Updated 4 years ago
- Web-based world generator☆14Feb 22, 2023Updated 3 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆42Mar 25, 2025Updated last year
- An implementation of Programming Game AI by Example by Mat Buckland, Chapter 4: Simple Soccer using Phaser 3.☆34Oct 3, 2021Updated 4 years ago
- Dreams up images using multi-dimensional markov chains☆15Dec 27, 2016Updated 9 years ago
- Interactive erosion in Unity☆183Oct 22, 2020Updated 5 years ago
- A statistic driven minecraft killaura detection KI☆10Mar 23, 2017Updated 9 years ago
- Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.☆155Mar 28, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Algorithm for creating 3 dimensional terrain maps and their likely watercourses.☆45Oct 27, 2023Updated 2 years ago
- World Generator Tutorial Part 2 - Unity C#☆19Jan 9, 2016Updated 10 years ago
- Web-Based Generative Pattern Maker☆23Jun 12, 2020Updated 6 years ago
- Interactive Erosion simulation in Web Browser☆317Apr 20, 2024Updated 2 years ago
- Code release for "Terrain Amplification using Multi-scale Erosion"☆30Sep 15, 2026Updated last week
- Fork of https://github.com/weigert/SimpleHydrology, modified to run on Windows☆14Sep 7, 2020Updated 6 years ago
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆19Feb 5, 2024Updated 2 years ago