weigert / SimpleErosion
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
☆106Updated 4 years ago
Alternatives and similar repositories for SimpleErosion:
Users that are interested in SimpleErosion are comparing it to the libraries listed below
- A procedural function that generates dendritic patterns and is locally computable.☆76Updated 2 years ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆278Updated last year
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆50Updated 2 weeks ago
- Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation☆74Updated last year
- Code release for "Terrain Amplification using Multi-scale Erosion"☆22Updated 4 months ago
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆256Updated last week
- Implements a simple, readable naive surface nets algorithm☆62Updated 6 months ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆76Updated 4 years ago
- A portable C++ library for simulating hydraulic erosion.☆56Updated last month
- Python3 / C++23 Geomorphology Simulation Library and Toolbox☆62Updated last week
- Interactive Erosion simulation in Web Browser☆254Updated 10 months ago
- Procedural Hydrology / River / Lake Simulation☆646Updated last year
- Interactively Modifying Compressed Sparse Voxel Representations☆134Updated last year
- Large-Scale Stream Power Erosion☆38Updated 8 months ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆138Updated 3 weeks ago
- Tiny Climate Simulation☆28Updated 4 years ago
- A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.☆32Updated this week
- Experiment with generating clouds in real time on low end computer☆127Updated 5 years ago
- Isosurface extraction using largely undiscovered techniques.☆138Updated 6 years ago
- ☆20Updated 4 years ago
- Complete source for my experimental voxel engine☆109Updated 7 years ago
- Hydraulic erosion simulation☆35Updated 4 years ago
- A desktop application for node-based procedural terrain generation.☆123Updated this week
- Model synthesis is a technique for generating 2D and 3D shapes from examples.☆170Updated last year
- Performance testing sandbox for voxel graphics☆58Updated 6 years ago
- ☆66Updated 2 years ago
- A high performance realtime CUDA voxel path tracer☆78Updated 2 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 8 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆159Updated 7 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆163Updated 11 months ago