Procedural Plate Tectonics using Clustered Convection
☆23Jul 24, 2022Updated 3 years ago
Alternatives and similar repositories for SimpleTectonics
Users that are interested in SimpleTectonics are comparing it to the libraries listed below
Sorting:
- Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation☆79May 3, 2023Updated 2 years ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆307Jun 11, 2023Updated 2 years ago
- Large-Scale Stream Power Erosion☆47Jun 8, 2024Updated last year
- A Pythonic DSL construction engine for import–time code translation.☆12May 25, 2017Updated 8 years ago
- An interactive L-system renderer☆12Nov 13, 2017Updated 8 years ago
- Fork of https://github.com/weigert/SimpleHydrology, modified to run on Windows☆12Sep 7, 2020Updated 5 years ago
- An evolutionary approach to optimizing L-systems☆21Oct 23, 2020Updated 5 years ago
- Code release for "Terrain Amplification using Multi-scale Erosion"☆27Sep 24, 2025Updated 5 months ago
- ☆13Dec 15, 2025Updated 3 months ago
- Procedural texture generation package.☆17Feb 20, 2026Updated last month
- An app for editing and analyzing continuous beam structures☆27May 30, 2021Updated 4 years ago
- ☆39Aug 3, 2019Updated 6 years ago
- Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a…☆10Sep 7, 2023Updated 2 years ago
- Sample UE5 project/plugin that adds several Tools to Modeling Mode via Extension system☆15May 31, 2022Updated 3 years ago
- ☆24Feb 16, 2021Updated 5 years ago
- Marching Cubes implementation in Unreal Engine 4☆10Aug 6, 2017Updated 8 years ago
- UE5 Neurogame Template using Neurosity and experimental NodeJS plugin. See how the Javascript can be used to get information from your Ne…☆13Jul 31, 2023Updated 2 years ago
- Next-generation end-to-end low code language based on Petri nets.☆19Feb 11, 2026Updated last month
- A Convenient Generalization of Schlick's Bias and Gain Functions☆36Oct 17, 2020Updated 5 years ago
- Windows compilation of Gaussian Blue Noise https://abdallagafar.com/publications/gbn/☆10Oct 28, 2024Updated last year
- Dynamic sparse bounded octree in Go☆11Dec 7, 2020Updated 5 years ago
- A Petri net based automation engine.☆18Jul 21, 2025Updated 7 months ago
- C# Application that makes it easy to build, check, and zip your plugins ready for distribution☆15May 2, 2025Updated 10 months ago
- Sculpting with symmetry☆18Apr 1, 2021Updated 4 years ago
- Smallest ellipse covering a finite set of points☆14Jan 3, 2025Updated last year
- ☆11Oct 14, 2024Updated last year
- A simple island map generator configuration for MarkovJunior☆22Jun 17, 2022Updated 3 years ago
- Single-Header Reference Implementation of Rigid Coherent Point Drift in C++ / Eigen3 in < 80 LOC☆15May 28, 2021Updated 4 years ago
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆20Sep 13, 2024Updated last year
- geometry processing mesh segmentation code using spectral clustering☆11Oct 3, 2020Updated 5 years ago
- D* Lite implementation in C#☆11Aug 7, 2021Updated 4 years ago
- Narwhal is a keyword and KEY NARRATIVE manager that creates language-aware classes. Because Narhwal does not use NLP it avoids complexity…☆12Oct 16, 2018Updated 7 years ago
- Skeletonide is a parallel implementation of Zhang-Suen morphological thinning algorithm written in Halide-lang. Use it for fast skeletoni…☆14Oct 21, 2020Updated 5 years ago
- Cross-Entropy Clustering R Package☆11Sep 23, 2021Updated 4 years ago
- Algorithm for creating 3 dimensional terrain maps and their likely watercourses.☆41Oct 27, 2023Updated 2 years ago
- NLP for Common Lisp☆12May 23, 2017Updated 8 years ago
- Beauty in design (formerly known as Freeform)☆12Oct 31, 2016Updated 9 years ago
- Voxel world nature simulation☆17Mar 15, 2020Updated 6 years ago
- 2D Wave Function Collapse as Blender Plugin☆41Oct 13, 2021Updated 4 years ago