mausimus / ld49Links
Ludum Dare 49
☆24Updated 4 years ago
Alternatives and similar repositories for ld49
Users that are interested in ld49 are comparing it to the libraries listed below
Sorting:
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 6 years ago
- Shadowmapping with raylib!☆34Updated 4 years ago
- Fort Loop: a 48h puzzle game for Ludum Dare 47☆35Updated 3 years ago
- Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)☆60Updated 3 years ago
- C++ Entity Component Systems library☆24Updated 5 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆27Updated 8 years ago
- A tutorials series on how to build a simple roguelike in the Godot Game Engine☆24Updated 8 years ago
- TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-bas…☆34Updated 10 months ago
- A tiny 2D header-only flood-fill lighting engine☆87Updated 4 years ago
- card game in the single GLSL shader☆25Updated 5 months ago
- ☆15Updated 3 years ago
- BF IDE with visualization, step by step execution, breakpoints, examples, and syntax highlighting. Made with Godot☆22Updated 7 years ago
- A small metroidvania with time travel, made in 48 hours☆19Updated 3 years ago
- Source code for my old game Curse of the Arrow☆49Updated 6 years ago
- A simple particle system library made with and for raylib. Works as header only library.☆45Updated last year
- 3D tile based map editor using Raylib☆28Updated last week
- Example of cellular automata and procedural generation.☆44Updated last year
- A Mayan roguelike☆58Updated 6 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆80Updated 5 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- RTS game☆21Updated 2 years ago
- A "Pixelart like" voxel engine☆49Updated 6 years ago
- Modern roguelike with atmosphere☆42Updated last year
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆22Updated 3 years ago
- An editor for a Doom-like engine, using LibGdx.☆37Updated 9 years ago
- A devlog/tutorial series covering the creation of a roguelike, in the style of Dungeon Crawl Stone Soup, in the Godot engine.☆59Updated 8 years ago
- Tenjutsu (48h version) - Ludum Dare 51☆43Updated 9 months ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 4 years ago
- A Roguelike demo made with Godot engine.☆40Updated 5 years ago
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year