BrainiumLLC / celerityLinks
Buttery smooth animation toolkit π§
β19Updated 2 years ago
Alternatives and similar repositories for celerity
Users that are interested in celerity are comparing it to the libraries listed below
Sorting:
- An opinionated, practical color management library for games and graphics.β37Updated 2 years ago
- Color space conversion math made simpleβ40Updated last year
- A trig-less 2d line of sight algorithm in Rustβ24Updated 4 years ago
- Procedural macros for working with Vulkan shadersβ43Updated 5 months ago
- A Rust game engine, focus on Voxel support and content-addressed IDs. Intended for a sandbox "game" like Garry's Mod or Second Life, evenβ¦β25Updated last year
- Binary file patching toolβ23Updated 5 years ago
- A font cache library for Rustβ13Updated 4 years ago
- A interface for Rust to interact with the taskbarβ19Updated 3 years ago
- Skeleton animation and IK crateβ39Updated 3 years ago
- Pass Rust strings to C with potentially not needing heap allocationβ13Updated last week
- An implementation of the Piet render context using the GPU.β35Updated last year
- Demo for the swash font libraryβ37Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browserβ18Updated last year
- β33Updated 2 years ago
- π Wrapper crate for SPIRV-Tools π¦β29Updated last year
- DEPRECATED in favor of macroquad::uiβ38Updated 4 years ago
- Light-weight desktop client for instant messaging services (abandoned)β48Updated 5 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktopβ41Updated 3 years ago
- Asset manger for good assets onlyβ31Updated 2 years ago
- Arena allocator with scopesβ44Updated 2 years ago
- A Rust library providing a stack-like memory allocator with double-ended allocation support.β22Updated 4 years ago
- Record and replay π± input with precise timingβ18Updated 3 years ago
- Non-owning unsafe I/Oβ23Updated 5 months ago
- A binary format for Rust / serde that supports schema evolutionβ17Updated 11 months ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friendsβ16Updated 4 years ago
- Themable Immediate Mode User Interface Toolkit in Rustβ95Updated 9 months ago
- Signed distance field generator in pure Rustβ32Updated 3 years ago
- Physically based spectral path tracing renderer with a focus on high-quality offline renderingβ14Updated last week
- πΌ Realtime procedurally generated sound effectsβ56Updated last month
- Rust wrapper for D3D12β35Updated 2 years ago