jgraef / vox-formatLinks
Rust tools for the MagicaVoxel VOX file format.
β9Updated 3 years ago
Alternatives and similar repositories for vox-format
Users that are interested in vox-format are comparing it to the libraries listed below
Sorting:
- π Wrapper crate for SPIRV-Tools π¦β28Updated last year
- Skeleton animation and IK crateβ39Updated 2 years ago
- Buttery smooth animation toolkit π§β18Updated 2 years ago
- Rust implementation of http://pbrt.org/β20Updated last month
- Record and replay π± input with precise timingβ19Updated 2 years ago
- grr and rust-gpu pbr renderingβ28Updated 4 years ago
- Rust bindings for Intel's ISPC texture compressionβ12Updated last week
- Renderer for User Interfaceβ22Updated last year
- Backend agnostic descriptor allocator for Vulkan-like APIsβ31Updated last week
- High level Rust bindings for Illumination Researchβs Nodal Scene Interface β Ι΄sΙͺ.β14Updated 9 months ago
- ktx2 parsing libraryβ14Updated last month
- β22Updated 2 years ago
- A simple rust library to help create octrees and quadtrees for chunked level of detailβ20Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β35Updated 10 months ago
- A 3D graphics engine - Rust/Vulkanβ35Updated 5 months ago
- An opinionated, practical color management library for games and graphics.β36Updated last year
- An experimental GUI library for Rust π¦β22Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.β26Updated 5 months ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.β15Updated 3 years ago
- Physically based glTF rendering with Vulkan in Rustβ28Updated 5 years ago
- Remote running executables on a Linux style systemβ9Updated 2 years ago
- Write Rust shaders in SHADERedβ23Updated 4 years ago
- A GPU rendered voxel editorβ48Updated 3 years ago
- π¦ Minimal SPIR-V reflection library.β44Updated 5 months ago
- ShaderToy clone in Rust, currently supporting MacOS.β25Updated 4 years ago
- "cross shade" meta shading language and compilerβ38Updated 7 years ago
- Signed distance field generator in pure Rustβ29Updated 2 years ago
- β22Updated 2 years ago
- An inspector UI using imgui in Rustβ72Updated 4 years ago
- Vulkan-lite GPU APIβ89Updated 11 months ago