A render graph based rendering engine
☆26Jun 14, 2019Updated 7 years ago
Alternatives and similar repositories for nitrogen
Users that are interested in nitrogen are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆32Jan 17, 2019Updated 7 years ago
- eXtensible Framegraph☆37Jan 23, 2019Updated 7 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 3 years ago
- A generic scene graph extension for Specs☆37Jul 22, 2020Updated 6 years ago
- This renderer is based on the framework of Peter Shirley's ray tracing in one weekend and is extended with tracing almost all of the surf…☆20Nov 12, 2018Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A toy WebGPU implementation in Rust☆12Jun 6, 2023Updated 3 years ago
- Digital Video Synthesizer☆11Dec 8, 2025Updated 10 months ago
- Asset manger for good assets only☆30Jun 6, 2023Updated 3 years ago
- Collection of rust crates providing rendering abstractions.☆31Jul 23, 2020Updated 6 years ago
- [DEPRECATED] Memory management library of gfx_hal☆27May 13, 2019Updated 7 years ago
- Simple "Stable Fluids" Implementation☆16Mar 25, 2024Updated 2 years ago
- A Vulkan Grass Renderer☆17Nov 9, 2018Updated 7 years ago
- Simplified Vulkan synchronization logic, written in rust☆60Jul 4, 2025Updated last year
- Generate SPIR-V bytecode from an operation graph☆71Feb 20, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Rust implementation of a small ray/pathtracer.☆32May 10, 2026Updated 5 months ago
- Collection of Rust libraries for the Vulkan API☆27Jul 14, 2018Updated 8 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- A GUI toolkit designed to act as an underlying drawing toolkit, among other things. Currently in alpha.☆15Aug 3, 2022Updated 4 years ago
- An experimental reimplementation of rowan, focused on size efficiency☆25Sep 4, 2020Updated 6 years ago
- Pure Rust implementation of the meshoptimizer library☆28Dec 18, 2025Updated 10 months ago
- A ImGui Pack of many modules im using build as one shared lib☆14Jul 24, 2026Updated 3 months ago
- Yet another Vulkan based rendering engine.☆11Jan 8, 2019Updated 7 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- Binary file patching tool☆24Oct 30, 2020Updated 6 years ago
- Rust to SPIR-V compiler☆553Oct 22, 2020Updated 6 years ago
- Experimenting w/ dependency injection.☆25Jan 27, 2017Updated 9 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Shared resource dispatcher☆249Feb 28, 2025Updated last year
- skiplist☆143Nov 24, 2021Updated 4 years ago
- An easy-to-use, cross-platform, graphics render library written entirely in rust☆28Mar 18, 2019Updated 7 years ago
- Cross Platform C/++ Game Engine☆47Apr 22, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Compute based ocean simulation with gfx_hal☆118Jun 6, 2023Updated 3 years ago
- Gfx-hal quad example running on Windows, Linux, Mac, iOS, Android☆47Apr 10, 2020Updated 6 years ago
- Rust implementation of the book "Ray Tracing in One Weekend" by Peter Shirley☆14Jul 21, 2020Updated 6 years ago
- XRAY 16 Engine Modifications☆12Feb 14, 2015Updated 11 years ago
- implementation deriving for idris2☆14Feb 21, 2021Updated 5 years ago
- Various tools and algorithms for building role-playing and adventure games☆28Dec 6, 2022Updated 3 years ago
- An engine for Vulkan in Rust, tries to implement modern graphic features. (suspended for now)☆60Aug 2, 2025Updated last year