unity3d-kr / MaterialPropertyDrawerLinks
Unity Shader Properties
☆15Updated 7 years ago
Alternatives and similar repositories for MaterialPropertyDrawer
Users that are interested in MaterialPropertyDrawer are comparing it to the libraries listed below
Sorting:
- Shadow Volume for Static-Scene-Object of Unity☆166Updated 6 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆81Updated 4 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Updated 3 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 3 years ago
- 🔮 An example of iridescence shader in URP.☆152Updated 5 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆82Updated last year
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- A work in progress solution for capsule shadows in Unity.☆126Updated 2 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Updated 4 years ago
- Scripts useful when using LODs and lightmaps☆111Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆103Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆101Updated 8 years ago
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1☆78Updated 5 years ago
- Baking run-time shaders into textures in Unity☆116Updated 6 years ago
- Tree&Grass System for Unity URP.☆115Updated 2 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- Signed Distance Field Shadow in Unity☆136Updated 7 years ago
- A custom mipmaps texture importer for Unity☆67Updated 2 years ago
- Realtime snow deformation & accumulation in unity 3d☆73Updated 3 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆101Updated 6 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆72Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆71Updated 4 years ago
- A stylized sky shader (and material presets) for Unity.☆118Updated 2 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Unity Blending PBR Shaders☆75Updated 7 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆40Updated 5 years ago