Unity Shader Properties
☆15Jun 20, 2018Updated 8 years ago
Alternatives and similar repositories for MaterialPropertyDrawer
Users that are interested in MaterialPropertyDrawer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆12Dec 6, 2020Updated 5 years ago
- Adds VSM shadows to Unity projects, replacing the default shadows☆14Nov 14, 2022Updated 3 years ago
- Unity Cache examples for https://habrahabr.ru/post/303562/☆14Oct 1, 2018Updated 8 years ago
- This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple …☆28Oct 17, 2024Updated last year
- A port of poly2tri to C#☆21Oct 4, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Unity implementation of the space colonization algorithm to generate organic branching structures.☆14Jan 31, 2021Updated 5 years ago
- A Unity Image Effect to reproduce the Clear Flags camera effect for mobile (Android/IOS)☆29Jan 25, 2017Updated 9 years ago
- 将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)☆15Jun 8, 2024Updated 2 years ago
- Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.☆10Sep 1, 2018Updated 8 years ago
- A simple shader variant collection tool for Unity 5.x☆25Sep 1, 2016Updated 10 years ago
- SG SSS for Unreal for Best that builtin skin effects☆16Dec 12, 2023Updated 2 years ago
- Custom Analyzers Sample / Starter☆13Jul 4, 2023Updated 3 years ago
- Helper utilities and files for enabling shader debugging☆15Mar 28, 2014Updated 12 years ago
- ☆14Nov 29, 2015Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- An implementation of SPH in Unreal Engine 5, using Niagara System, Neighbor Grid 3D and Screen Space Fluid Renderring☆14Jan 13, 2024Updated 2 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆46Jul 5, 2018Updated 8 years ago
- The goal of this project is to create an open source map of accessibles pianos. Data will be hosted on OpenStreetMap☆15Aug 4, 2025Updated last year
- An injectable DLL that will hook certain openGL function calls, allowing me to manipulate what is drawn on the screen within the game☆10Sep 28, 2014Updated 12 years ago
- Lightweight, modular runtime framework for Unity focused on clean architecture and performance.☆15Dec 30, 2025Updated 9 months ago
- Adds printers from Elegoo to Cura☆10Feb 8, 2022Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Mar 3, 2026Updated 7 months ago
- Runtime GLTF Loader for Unity3D☆14Oct 2, 2026Updated last week
- Utility extensions for Unity standard Gradient class☆49Dec 12, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆35Jan 18, 2025Updated last year
- Knowledge hub to share and learn the state-of-the-art developments in computer graphics.☆12Dec 19, 2018Updated 7 years ago
- Useful unity scripts for everyone☆15Nov 27, 2023Updated 2 years ago
- ☆23Jul 1, 2022Updated 4 years ago
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- Improved version of Unity 5's example chessboard fragment shader.☆15Aug 10, 2015Updated 11 years ago
- ground truth ambient occlusion in unity urp☆53Sep 1, 2025Updated last year
- Unity project in which I experiment with new shader techniques☆18Feb 15, 2020Updated 6 years ago
- ZOL中关村在线手机参数爬虫☆12Mar 13, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- a tiny and flexible surface shader solution for Unity URP☆153Jul 12, 2020Updated 6 years ago
- A 3D renderer and software rasterizer☆16Sep 29, 2012Updated 14 years ago
- Simple but functional readme system for Unity,☆23Feb 2, 2021Updated 5 years ago
- Python Flask web application that leverages MSAL Python to get an access token to call MS Graph API☆18May 21, 2024Updated 2 years ago
- This is MMD files importer/exporter plugin on Maya Python Plugin.☆20Sep 21, 2017Updated 9 years ago
- Essential and minimalistic game management tools: messaging, service locator, data-storage and more☆19Jan 30, 2026Updated 8 months ago
- 🔎 Utility for visualizing the stencil buffer in Unity☆150Feb 21, 2025Updated last year