Doppelkeks / Unity-CommandBufferRefractionLinks

Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com/2015/02/06/extending-unity-5-rendering-pipeline-command-buffers/
98Updated 6 years ago

Alternatives and similar repositories for Unity-CommandBufferRefraction

Users that are interested in Unity-CommandBufferRefraction are comparing it to the libraries listed below

Sorting: