Habrador / Unity-Advanced-Shaders-Tutorial
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
☆57Updated 2 years ago
Alternatives and similar repositories for Unity-Advanced-Shaders-Tutorial:
Users that are interested in Unity-Advanced-Shaders-Tutorial are comparing it to the libraries listed below
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆70Updated last year
- Use Unity's timeline to blend material properties☆76Updated last year
- ☆70Updated last year
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 3 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 3 months ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆106Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- A collection of URP shaders and render features.☆53Updated 2 years ago
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆32Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆43Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆91Updated 3 weeks ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- A fog implementation for URP that fades to the skybox colour☆37Updated last year
- A work in progress solution for capsule shadows in Unity.☆115Updated last year
- ☆34Updated 6 months ago
- Unity Gradient Texture generator☆88Updated 5 months ago
- Easy to use GPU instance manager for Unity.☆49Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- Temporal AA solution for Unity's Universal render pipeline☆61Updated 2 years ago
- ☆103Updated 2 months ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year