LightStriker / ReflectorProbe
Way to customize how reflection probes are baked in Unity
☆73Updated 6 years ago
Alternatives and similar repositories for ReflectorProbe:
Users that are interested in ReflectorProbe are comparing it to the libraries listed below
- ☆68Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆64Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago
- Randomized Tiling for Unity ShaderGraph☆58Updated 4 years ago
- PBR Grass Geometry shader for Unity☆90Updated 6 years ago
- Unity URP AtmosphericFog☆77Updated 3 years ago
- A collection of URP shaders and render features.☆51Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆85Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- Unity Gradient Texture generator☆88Updated 4 months ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- ☆103Updated 4 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Volumetric Fog Package for URP Forward+☆85Updated 3 weeks ago
- Unity custom handles examples☆106Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆105Updated 2 years ago
- GPU-based raycaster for Unity☆156Updated last year
- Use Unity's timeline to blend material properties☆75Updated last year
- Use ShaderGraph as a texture creation tool!☆78Updated 10 months ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆66Updated last year
- ☆77Updated 5 years ago
- Planar reflections probe component for Unity☆97Updated last year