LightStriker / ReflectorProbeLinks
Way to customize how reflection probes are baked in Unity
☆77Updated 6 years ago
Alternatives and similar repositories for ReflectorProbe
Users that are interested in ReflectorProbe are comparing it to the libraries listed below
Sorting:
- ☆73Updated last year
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Randomized Tiling for Unity ShaderGraph☆60Updated 5 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- GPU-based raycaster for Unity☆168Updated 2 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- Unity Gradient Texture generator☆91Updated 10 months ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- Shadergraph version of the HDRP/Lit shader.☆82Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- Provides access to internal lighting APIs.☆82Updated 2 years ago
- Planar reflections probe component for Unity☆105Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- ☆84Updated 8 years ago