Way to customize how reflection probes are baked in Unity
☆80Dec 1, 2018Updated 7 years ago
Alternatives and similar repositories for ReflectorProbe
Users that are interested in ReflectorProbe are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆22Jul 3, 2019Updated 6 years ago
- Reflection Probe Atlas impl. for Unity☆26Dec 31, 2018Updated 7 years ago
- A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.☆43Feb 28, 2024Updated 2 years ago
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Aug 11, 2021Updated 4 years ago
- ☆20Feb 26, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Quickly Place reflection probes in the middle of the room☆19May 21, 2025Updated 11 months ago
- Unity Skybox Detail Geometry Tool☆33Sep 8, 2019Updated 6 years ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆53Aug 28, 2025Updated 8 months ago
- Procedural stochastic texturing node for Unity's Shader Graph☆39Feb 1, 2023Updated 3 years ago
- My adventures into improving Box Projected Specular Reflections!☆46Jan 6, 2026Updated 4 months ago
- A collection of common Unity scripts and extensions I've found myself continually rewriting.☆14Dec 1, 2021Updated 4 years ago
- A C# implementation of voxlap-style rendering, using Unity and their Burst compiler☆17Nov 14, 2024Updated last year
- Unity Package containing an interactable shader, with a dynamic interactor count☆21Feb 23, 2024Updated 2 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆570Dec 25, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆105Mar 15, 2020Updated 6 years ago
- Cheap shadowing for mobile/VR (Originally by ozlael)☆24May 25, 2023Updated 2 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- Unity Blending PBR Shaders☆75Jun 10, 2018Updated 7 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Nov 21, 2024Updated last year
- ☆16Jan 4, 2024Updated 2 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Jul 3, 2019Updated 6 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Mar 22, 2019Updated 7 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆34Oct 10, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A job-based tween library for Unity☆49Jun 19, 2019Updated 6 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Post Processing Stack☆26Feb 16, 2021Updated 5 years ago
- Baking run-time shaders into textures in Unity☆118Aug 7, 2019Updated 6 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Display UV Check pattern of image effect for Unity3D☆27Feb 28, 2019Updated 7 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆20Oct 8, 2017Updated 8 years ago
- 动态骨骼GPU-Skinning☆24Aug 3, 2017Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Inverse Square Falloff for Unity Default Lighting☆33May 15, 2020Updated 6 years ago
- Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion☆95Oct 19, 2018Updated 7 years ago
- Experimental implementation of contact shadows for Unity.☆297Dec 11, 2017Updated 8 years ago
- Collection of Unity shader copypastas and gotchas☆13Feb 18, 2019Updated 7 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Apr 22, 2021Updated 5 years ago
- A customized forward+ render pipeline for Unity☆112Mar 31, 2020Updated 6 years ago
- An Octree Native Collection for Unity DOTS☆194Apr 13, 2021Updated 5 years ago