LightStriker / ReflectorProbe
Way to customize how reflection probes are baked in Unity
☆73Updated 6 years ago
Alternatives and similar repositories for ReflectorProbe:
Users that are interested in ReflectorProbe are comparing it to the libraries listed below
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- ☆68Updated last year
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆85Updated 4 years ago
- Planar reflections probe component for Unity☆96Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- PBR Grass Geometry shader for Unity☆90Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆96Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- Unity Gradient Texture generator☆88Updated 3 months ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆64Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆69Updated 4 years ago
- Provides access to internal lighting APIs.☆80Updated 2 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆77Updated 9 months ago
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Allows using AnimationCurves in a Unity ShaderGraph.☆47Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆76Updated last year
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆54Updated 4 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆73Updated last year