raymondyfei / SoapFilm3D
Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams
☆64Updated 2 years ago
Alternatives and similar repositories for SoapFilm3D:
Users that are interested in SoapFilm3D are comparing it to the libraries listed below
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated 8 months ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆83Updated last year
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- ☆38Updated 8 years ago
- An implementation of the paper “A Hyperbolic Geometric Flow for Evolving Films and Foams” Sadashige Ishida, Masafumi Yamamoto, Ryoichi An…☆58Updated last year
- attempt at doing mpm snow a la disney☆29Updated 10 years ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Updated 7 years ago
- ☆66Updated 6 years ago
- ☆78Updated 3 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆133Updated 3 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- ☆24Updated 7 years ago
- A 2D fluid simuation that handles irregular geometery and viscosity☆28Updated 2 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 3 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆49Updated 8 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- A quick implementation of MLFLIP☆48Updated 5 years ago
- Working clone of pbd based fluids by Korzen☆17Updated 9 years ago
- Jet Framework's rendering resources☆34Updated 4 years ago
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆62Updated 4 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆48Updated 7 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆33Updated 6 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 5 years ago
- PIC/FLIP/APIC fluid simulation☆33Updated 3 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- ☆14Updated 7 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- A physically based shader for woven cloth☆100Updated 4 years ago