huxingyi / meshliteLinks
(Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.
☆45Updated 5 years ago
Alternatives and similar repositories for meshlite
Users that are interested in meshlite are comparing it to the libraries listed below
Sorting:
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- A generic scene graph extension for Specs☆37Updated 5 years ago
- Rust sprite rendering engine☆23Updated 6 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A triangle mesh data structure including basic operations.☆88Updated last year
- Retained mode, general purpose, user interface library.☆55Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A Gfx 2D back-end for the Piston game engine☆56Updated last year
- Formerly "Ori-Engine" is an hobby project of mine. Target is an Rust/Vulkan engine for games and visualization software.☆20Updated 7 years ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your re…☆147Updated 2 years ago
- A library of mesh generation utilities.☆129Updated 2 years ago
- A glsl to spirv compiler☆20Updated 5 years ago
- Signed Distance Field Utilities☆121Updated 3 years ago
- Matt's Game Framework☆65Updated 5 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- A render graph based rendering engine☆27Updated 6 years ago
- Software Renderer in Rust☆87Updated 7 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- A linear Entity Component System☆136Updated 5 years ago
- Image density/height map to mesh generator☆81Updated 2 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- [DEPRECATED] Use `fbxcel`, another FBX reader/writer crate for Rust.☆21Updated 6 years ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- A game with custom engine☆35Updated 4 years ago
- Collection of Rust libraries for the Vulkan API☆25Updated 7 years ago
- Meshes with L-Systems☆135Updated 5 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆31Updated 5 years ago