huxingyi / meshliteLinks
(Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.
☆46Updated 5 years ago
Alternatives and similar repositories for meshlite
Users that are interested in meshlite are comparing it to the libraries listed below
Sorting:
- A generic scene graph extension for Specs☆38Updated 5 years ago
- Rust sprite rendering engine☆23Updated 6 years ago
- [DEPRECATED] Use `fbxcel`, another FBX reader/writer crate for Rust.☆21Updated 6 years ago
- A library of mesh generation utilities.☆131Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Bullet Physics wrapper for the Rust language.☆50Updated 7 years ago
- A Rust library for skeletal animation☆64Updated 2 years ago
- A game with custom engine☆35Updated 4 years ago
- A Gfx 2D back-end for the Piston game engine☆56Updated 3 weeks ago
- Modularized (hot-swapping) game engine in Rust☆19Updated 4 years ago
- A triangle mesh data structure including basic operations.☆94Updated last year
- A render graph based rendering engine☆27Updated 6 years ago
- Matt's Game Framework☆66Updated 5 years ago
- A Rust implementation of a small ray/pathtracer.☆32Updated 2 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Retained mode, general purpose, user interface library.☆55Updated 5 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Formerly "Ori-Engine" is an hobby project of mine. Target is an Rust/Vulkan engine for games and visualization software.☆20Updated 7 years ago
- A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your re…☆145Updated 2 years ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆31Updated 6 years ago
- Collection of Rust libraries for the Vulkan API☆25Updated 7 years ago
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Software Renderer in Rust☆87Updated 7 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- A cgmath physics library that can be used with Specs☆108Updated 5 years ago
- Signed Distance Field Utilities☆121Updated 4 years ago
- A glsl to spirv compiler☆20Updated 6 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 5 years ago