ervanalb / arcadeLinks
A rust CAD engine (NURBS kernel)
☆19Updated 2 years ago
Alternatives and similar repositories for arcade
Users that are interested in arcade are comparing it to the libraries listed below
Sorting:
- NURBS curves and surfaces in Rust (EARLY WIP!)☆25Updated 2 years ago
- STEP implementation in Rust.☆34Updated 5 months ago
- An experiment in writing algebraic constraint solvers for 3D CAD☆66Updated 5 years ago
- A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.☆100Updated this week
- script based cad using implicit geometry☆26Updated 6 years ago
- Generate distance field bitmaps--vector compression for games☆27Updated last month
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆46Updated 5 years ago
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆25Updated 4 years ago
- A lightweight toolkit for implicit geometry generation.☆15Updated 6 months ago
- Geometry processing library in pure rust☆88Updated 3 months ago
- A triangle mesh data structure including basic operations.☆95Updated last year
- A half-edge mesh data structure implemented in Rust☆15Updated 7 years ago
- Data structures and algorithms for 3D geometric modeling.☆45Updated 2 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Mesh eXchange library.☆23Updated 8 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Renderer for User Interface☆22Updated 2 months ago
- ☆29Updated 8 months ago
- MPM physics simulation in Rust☆44Updated last year
- Generic B-Spline Curves in Rust☆42Updated 3 years ago
- A 2-d, constraint-solving CAD for rapid prototyping☆54Updated 11 months ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆15Updated last year
- 3MF (3D Manufacturing Format) support for Rust☆45Updated 2 weeks ago
- A STEP toolkit for Rust☆163Updated 9 months ago
- Rust algorithms for isosurface extraction☆81Updated 2 years ago
- Selective Rust wrapper for OpenSubdiv.☆20Updated last month
- rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.☆23Updated 6 years ago
- Physically based glTF rendering with Vulkan in Rust☆29Updated 5 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated 5 months ago
- slides of the 2019 libre graphics meeting☆14Updated 6 years ago