eXtensible Framegraph
☆37Jan 23, 2019Updated 7 years ago
Alternatives and similar repositories for xfg-rs
Users that are interested in xfg-rs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [DEPRECATED] Memory management library of gfx_hal☆27May 13, 2019Updated 7 years ago
- Amethyst's soon-to-be UI toolkit☆16Nov 19, 2017Updated 8 years ago
- [DEPRECATED] GFX + Specs framework that lets you fly☆33Apr 20, 2017Updated 9 years ago
- Compute based ocean simulation with gfx_hal☆119Jun 6, 2023Updated 3 years ago
- Yet another Vulkan based rendering engine.☆11Jan 8, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Crate that allows an Amethyst game to communicate with an editor.☆45Jul 19, 2019Updated 7 years ago
- Benchmarks of various Entity Component Systems in Rust☆75Dec 11, 2017Updated 8 years ago
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago
- ☆30Jun 11, 2025Updated last year
- State of the art "build your own engine" kit powered by gfx-hal☆811Nov 14, 2022Updated 3 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- Graphics prototyping framework☆38Updated this week
- A render graph based rendering engine☆27Jun 14, 2019Updated 7 years ago
- A cgmath physics library that can be used with Specs☆110Aug 4, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Public repository for my GDC 2019 presentation "Breaking Down Barriers"☆127Mar 24, 2019Updated 7 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 3 years ago
- Asset manger for good assets only☆31Jun 6, 2023Updated 3 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 6 months ago
- Rust (MIR) → SPIR-V (Shader) compiler☆59Oct 15, 2017Updated 8 years ago
- RFCs are documents that contain major plans and decisions for the engine☆32Apr 30, 2020Updated 6 years ago
- ☆14Jul 2, 2020Updated 6 years ago
- Public direct3d11 tool prototying framework.☆24Sep 20, 2018Updated 8 years ago
- Function that calculates curve points for cubic spline☆11Dec 22, 2020Updated 5 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A Gfx 2D back-end for the Piston game engine☆56Dec 7, 2025Updated 10 months ago
- A collision extension to cgmath☆130Jun 9, 2024Updated 2 years ago
- A library of mesh generation utilities.☆133Apr 22, 2023Updated 3 years ago
- Rust Bindings to Android log Library☆18Mar 4, 2025Updated last year
- Rust to SPIR-V compiler☆554Oct 22, 2020Updated 5 years ago
- Checkerboard rendering with Magnum and OpenGL☆43Jun 5, 2022Updated 4 years ago
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆570Apr 17, 2019Updated 7 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Jun 20, 2025Updated last year
- ☆10Oct 22, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Provide Rust Commander Convert From Env☆12Mar 31, 2022Updated 4 years ago
- Ticketed lock synchronization primitive☆11Jan 25, 2021Updated 5 years ago
- Experimental DirectX 12 Rendering Engine☆93Aug 11, 2026Updated last month
- Generate SPIR-V bytecode from an operation graph☆72Feb 20, 2020Updated 6 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆20Aug 22, 2022Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆31Jul 23, 2020Updated 6 years ago
- Common rust abstraction around a variety of compression codecs.☆32Apr 12, 2022Updated 4 years ago