pannapudi / pilkaLinks
Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.
☆132Updated last month
Alternatives and similar repositories for pilka
Users that are interested in pilka are comparing it to the libraries listed below
Sorting:
- Procedural texture library☆93Updated last year
- Fast prototyping 3D engine☆106Updated 3 years ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆94Updated 3 years ago
- A WGSL playground inspired by Shadertoy.☆109Updated last year
- Rust EDSL for shading languages☆89Updated 2 years ago
- shadertoy.com shaders ported to Rust-GPU☆150Updated 2 months ago
- A desktop client for Shadertoy written in Rust☆70Updated last year
- GPU driven renderer using WGPU☆68Updated last month
- Cross-platform compute shader engine☆134Updated last week
- Shadertoy browser & viewer for Mac built in Rust☆211Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆112Updated this week
- A library for creating and evaluating executable directed graphs at runtime.☆118Updated last month
- high-quality anti-aliased vector graphics rendering on the GPU☆87Updated 2 years ago
- Rendiation Rendering Framework☆66Updated this week
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆67Updated 4 years ago
- Vulkan-lite GPU API☆89Updated last year
- A tweening library for Rust☆63Updated 2 months ago
- Lightweight game audio☆154Updated last year
- A simple crate for hotloading GLSL shaders as SPIR-V.☆22Updated last year
- A template rust project to be productive in wgpu, with hot reload and wasm export☆41Updated 6 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆114Updated 2 months ago
- ☆45Updated last year
- ☆64Updated last year
- Signed Distance Field Utilities☆119Updated 3 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- A game engine.☆148Updated last year
- cross-platform OpenGL context creation☆25Updated last year
- An implementation of Processing for the Rust programming language, with insipriation from openFrameworks and libCinder.☆77Updated 4 years ago
- A high-performance, hot-reload graphics engine.☆280Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 4 months ago