ShaderToy clone in Rust, currently supporting MacOS.
☆25Mar 14, 2021Updated 5 years ago
Alternatives and similar repositories for shader-roy
Users that are interested in shader-roy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Skeleton animation and IK crate☆39Sep 15, 2022Updated 3 years ago
- Physically based spectral path tracing renderer with a focus on high-quality offline rendering☆15May 24, 2026Updated 3 weeks ago
- Rayray is a baby ray tracer written in C++.☆18Aug 29, 2019Updated 6 years ago
- A translation of Brendan Galea's Vulkan tutorial into Rust using the ash crate☆13Apr 21, 2022Updated 4 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Jan 25, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆11Mar 18, 2023Updated 3 years ago
- A demonstration of how to call Rust functions from C# and Unity☆29Apr 27, 2020Updated 6 years ago
- A Rust gameboy emulator☆10Jul 13, 2019Updated 6 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆45Sep 27, 2019Updated 6 years ago
- bsp visibility precomputer, but in Rust☆13Nov 10, 2019Updated 6 years ago
- Monte Carlo path tracing implementation on Rust☆37Nov 23, 2018Updated 7 years ago
- Source code from 068A, our 64k demo presented at Syntax 2017☆31Oct 4, 2021Updated 4 years ago
- Generate quasirandom Rd sequences☆15Jul 29, 2022Updated 3 years ago
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Apr 8, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Apr 5, 2018Updated 8 years ago
- 🌈🙈 HDR -> display☆33Feb 11, 2023Updated 3 years ago
- Amethyst physics engine abstraction layer☆29Dec 21, 2020Updated 5 years ago
- Simply and Easily cross-compile the Rust sysroot crates.☆14Jan 24, 2022Updated 4 years ago
- ☆19Mar 5, 2024Updated 2 years ago
- Antialiased 2D vector drawing library written in rust☆14Mar 19, 2021Updated 5 years ago
- An issue tracker for articles/series/videos at https://fasterthanli.me/☆13Apr 30, 2023Updated 3 years ago
- GitHub Action that builds OCP models (CadQuery/Build123d/...), renders them and sets up a model viewer on Github Pages.☆11Mar 30, 2024Updated 2 years ago
- An oxidized wrapper around NVidia's OptiX raytracing library☆16Mar 6, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Julia package to provide access to CMake☆13May 4, 2020Updated 6 years ago
- A toolkit for safe and secure access to XRP ledger (Ripple Network)☆15Dec 7, 2022Updated 3 years ago
- A cross-platform live-coding tool for creative coding with GLSL shaders☆127Feb 15, 2020Updated 6 years ago
- An exploration on keeping public notes☆13Dec 22, 2022Updated 3 years ago
- A DNS client command-line tool, with aspirations to be a swiss army knife when it has grown up.☆11Apr 22, 2026Updated last month
- A GPU-accelerated image generation toolkit for building image tiles and MRF files on-demand from Earth science data☆15Oct 5, 2023Updated 2 years ago
- Enables a pair of phones that have front facing cameras to share text using QR codes.☆14Apr 3, 2022Updated 4 years ago
- iOS alpha channel video player library implemented on top of Metal☆19Jun 9, 2019Updated 7 years ago
- Universal Advanced Music Player written in Rust.☆16Jun 2, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- watt-based inline procedural macros☆14Jul 17, 2020Updated 5 years ago
- Game asset pipeline and authoring framework☆23Sep 2, 2024Updated last year
- Source code from Atlas, our 64k demo presented at Revision 2019 with Macau Exports☆85Oct 4, 2021Updated 4 years ago
- Kye☆23Sep 30, 2022Updated 3 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆139Feb 3, 2026Updated 4 months ago
- Easy to use game engine☆69May 24, 2024Updated 2 years ago
- Generic job queue implementation for Zig.☆11Aug 31, 2025Updated 9 months ago