jshrake / grimoire-legacyLinks
A cross-platform live-coding tool for creative coding with GLSL shaders
☆128Updated 5 years ago
Alternatives and similar repositories for grimoire-legacy
Users that are interested in grimoire-legacy are comparing it to the libraries listed below
Sorting:
- Notes on the screencast series "Ferris Makes Demos" by @erethedaybreak☆36Updated 8 years ago
- Create evolving artistic images with hot-code-reloaded Lisp and GLSL.☆108Updated 3 years ago
- 💎 A 4-dimensional renderer.☆125Updated 5 years ago
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated 5 months ago
- Shadertoy browser & viewer for Mac built in Rust☆212Updated 4 years ago
- A simple, cross-platform interface to GPU compute functionality in Rust☆37Updated 9 years ago
- Meshes with L-Systems☆135Updated 5 years ago
- Generate SPIR-V bytecode from an operation graph☆72Updated 5 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61Updated 5 years ago
- Rust wrapper around bgfx.☆83Updated 8 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 5 years ago
- Code-driven rendering playground; mostly defunct now☆55Updated 3 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆136Updated last week
- Rust demoscene engine (currently on hold)☆122Updated 4 years ago
- A Software Rasterizer written in Rust☆26Updated 3 years ago
- A desktop client for Shadertoy written in Rust☆70Updated 2 years ago
- Signed Distance Field Utilities☆121Updated 4 years ago
- Rust sprite rendering engine☆23Updated 6 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- A Rust implementation of the "Ray Tracing in One Weekend" book☆87Updated 4 years ago
- Source code from Atlas, our 64k demo presented at Revision 2019 with Macau Exports☆84Updated 4 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated 6 months ago
- An implementation of Processing for the Rust programming language, with insipriation from openFrameworks and libCinder.☆80Updated 4 years ago
- A bespoke sample compression codec for 64k intros☆43Updated last year
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆46Updated 6 years ago
- Shaders for game development in Rust☆13Updated 5 years ago
- Software synthesizer based on additive synthesis☆145Updated 5 years ago
- Conway-Hart Polyhedron Notation in Rust☆80Updated last month
- An environment for creative systems.☆144Updated 2 weeks ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago