micahrj / ochreLinks
high-quality anti-aliased vector graphics rendering on the GPU
☆88Updated 2 years ago
Alternatives and similar repositories for ochre
Users that are interested in ochre are comparing it to the libraries listed below
Sorting:
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆170Updated 4 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆117Updated 4 months ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- ☆138Updated 8 months ago
- Vulkan-lite GPU API☆89Updated last year
- Task Orchestration Framework☆57Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Rust EDSL for shading languages☆90Updated 3 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- Contrast is a WebGPU based 2D render engine written in Rust☆79Updated 4 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Rust library for parameterized inbetweening☆52Updated 3 months ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆78Updated last year
- Simple profiler scopes for wgpu using timer queries☆115Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 7 months ago
- Library for post-process antialiasing☆108Updated 4 months ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 4 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆182Updated last week
- Bezier curve library for Rust☆92Updated 4 months ago
- Procedural texture library☆96Updated last year
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 5 months ago
- A library of mesh generation utilities.☆129Updated 2 years ago
- Conway-Hart Polyhedron Notation in Rust☆77Updated last month
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 8 months ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- ☆34Updated 2 years ago