tommyettinger / MultiTileBlueNoiseLinks
Storage for blue noise textures, including mixed-tiling textures, in results/
☆17Updated 2 years ago
Alternatives and similar repositories for MultiTileBlueNoise
Users that are interested in MultiTileBlueNoise are comparing it to the libraries listed below
Sorting:
- Void and cluster algorithm to go with my blog post☆42Updated 8 months ago
- Noise generator utility.☆96Updated 4 years ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆254Updated last year
- Distance Field Editor (experimental)☆47Updated 5 years ago
- ☆49Updated 8 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆124Updated 7 years ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Updated 8 years ago
- ☆44Updated 4 years ago
- A Convenient Generalization of Schlick's Bias and Gain Functions☆35Updated 5 years ago
- Automatic conservative mesh occluder generation by box filling☆129Updated 6 years ago
- Simple implementations of sampling patterns, with objective tests to compare them☆233Updated 6 years ago
- ☆143Updated 4 years ago
- ☆116Updated last year
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆146Updated 3 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆107Updated 9 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆85Updated 4 years ago
- Excess demo engine☆100Updated 3 years ago
- ☆72Updated 4 years ago
- Calculates gaussian kernel weights and offsets from a binomial distribution and optionally adjust the weights and offsets for a linearly-…☆33Updated 7 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- ☆159Updated last year
- Hexagonal Bokeh Blur☆107Updated 8 years ago
- Optimized GPU noise functions and utilities☆373Updated 11 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Save PNG frames from Shadertoy☆61Updated last year
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 9 years ago
- Lessons learnt from hunting jitter issues☆62Updated 8 years ago
- Goofy - Realtime DXT1/ETC1 encoder☆88Updated 2 years ago
- very last engine ever☆204Updated 3 years ago