tommyettinger / MultiTileBlueNoiseLinks
Storage for blue noise textures, including mixed-tiling textures, in results/
☆17Updated last year
Alternatives and similar repositories for MultiTileBlueNoise
Users that are interested in MultiTileBlueNoise are comparing it to the libraries listed below
Sorting:
- Noise generator utility.☆96Updated 4 years ago
- Void and cluster algorithm to go with my blog post☆36Updated 4 months ago
- ☆49Updated 7 years ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆235Updated last year
- Utility for producing blue-noise dither mask tiles on the GPU☆82Updated 4 years ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- ☆44Updated 3 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 9 years ago
- Simple implementations of sampling patterns, with objective tests to compare them☆234Updated 5 years ago
- Hexagonal Bokeh Blur☆104Updated 8 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆120Updated 7 years ago
- Automatic conservative mesh occluder generation by box filling☆128Updated 5 years ago
- Make animated figures and such☆18Updated 4 years ago
- Fast 3d/4d divergence-free noise for shaders.☆49Updated 2 years ago
- ☆72Updated 3 years ago
- ☆16Updated 7 years ago
- Distance Field Editor (experimental)☆47Updated 4 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- A Convenient Generalization of Schlick's Bias and Gain Functions☆35Updated 4 years ago
- Tone Mapper☆72Updated 5 months ago
- An SDF path tracer☆24Updated 7 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- HighOmega☆33Updated 2 months ago
- ☆114Updated last year
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆144Updated 3 years ago
- Improved Blue Noise Generator☆40Updated 2 years ago
- Excess demo engine☆100Updated 3 years ago
- PC 4k intro, ranked #2 at Evoke 2017.☆10Updated 8 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆49Updated 3 years ago
- Ray-tracing visual debugger☆27Updated 6 years ago