ssell / UnityURPVolumetricFog
Tutorial implementing Volumetric Fog in Unity URP
☆16Updated last year
Alternatives and similar repositories for UnityURPVolumetricFog:
Users that are interested in UnityURPVolumetricFog are comparing it to the libraries listed below
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆70Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆56Updated last year
- A collection of URP shaders and render features.☆53Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Screen space reflection for Unity 2022 and Unity6☆72Updated 4 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Screen Space Reflection for Unity Universal RP☆11Updated last year
- ☆21Updated last year
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆39Updated last month
- Temporal AA solution for Unity's Universal render pipeline☆61Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆89Updated 2 months ago
- ☆70Updated last year
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆65Updated last year
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆91Updated 3 weeks ago
- The Unity BRG Container☆88Updated 9 months ago
- A work in progress solution for capsule shadows in Unity.☆115Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆28Updated 2 years ago
- A verstaile and easy to use open bicycle system made for Unity☆31Updated 2 months ago
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆29Updated 2 years ago
- ☆11Updated 2 years ago
- Smooth Normals to Improve backface Outline☆63Updated 2 years ago
- ☆34Updated 6 months ago