Guayabazo / DynamicWaterLinks
Dynamic water with ripples and waves
☆32Updated 2 years ago
Alternatives and similar repositories for DynamicWater
Users that are interested in DynamicWater are comparing it to the libraries listed below
Sorting:
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆72Updated 4 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆61Updated 3 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆65Updated 2 years ago
- Infinite dynamic water with waves, ripples and buoyancy☆55Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆76Updated 2 years ago
- A fog implementation for URP that fades to the skybox colour☆38Updated last year
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- ☆65Updated last year
- Volumetric Fog Package for URP Forward+☆116Updated 2 months ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆68Updated 4 years ago
- Mixer for Unity's Terrain Tools 3☆59Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Spline Stamper is a Unity Terrain extension tool that allows you to quickly create paths, ramps, rivers and many other things using Nativ…☆34Updated 4 years ago
- Unity URP AtmosphericFog☆79Updated 3 years ago
- ☆39Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 5 years ago
- An implementation of underwater effects that show under the water line.☆72Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆60Updated last month
- Temporal AA solution for Unity's Universal render pipeline☆63Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆62Updated 3 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆62Updated 2 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- Unity URP Shaders☆24Updated 5 months ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆34Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago