Andicraft / VolumetricFog-URP2022Links
Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.
☆83Updated last year
Alternatives and similar repositories for VolumetricFog-URP2022
Users that are interested in VolumetricFog-URP2022 are comparing it to the libraries listed below
Sorting:
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆170Updated 8 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆170Updated 2 years ago
- Simple fog effects for URP☆103Updated last month
- Volumetric Lighting in URP☆146Updated 2 years ago
- 🔎 Utility for visualizing the stencil buffer in Unity☆123Updated 6 months ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆81Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆182Updated 8 months ago
- A comprehensive solution for rendering grass and fur in Unity Engine☆92Updated 5 months ago
- Volumetric Fog Package for URP Forward+☆100Updated last month
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆234Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆183Updated last year
- Imposter baking for Unity (URP)☆53Updated 2 years ago
- Oceana water for Unity URP☆62Updated 4 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆104Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆198Updated last year
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Planar reflections probe component for Unity☆104Updated 2 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- Odradek Terrain Scanner from Death Stranding (Unity)☆85Updated 2 years ago
- Vertex Animation Texture tool in unity for skinned characters.☆221Updated 6 months ago
- Infinite dynamic water with waves, ripples and buoyancy☆55Updated last year
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)☆104Updated 5 months ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- A 2D implementation of Radiance Cascades in Unity URP☆112Updated 5 months ago
- A collection of URP shaders and render features.☆57Updated 3 years ago
- A custom made Unity URP cel shader that supports multiple lights and shadows.☆125Updated 3 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆231Updated 5 months ago
- ⬜ Pattern Dithering post effect for Unity Urp☆61Updated 2 months ago