Estradel / URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
☆71Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for URP-Simple-Per-Object-Motion-Blur
- Volumetric Fog Package for URP Forward+☆74Updated last week
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆55Updated last year
- A collection of URP shaders and render features.☆45Updated 2 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆117Updated 7 months ago
- Unity URP AtmosphericFog☆73Updated 2 years ago
- Imposter baking for Unity (URP)☆47Updated 2 years ago
- Simple fog effects for URP☆68Updated 3 months ago
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆10Updated 3 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆52Updated last year
- Water caustics shader with triplanar projection, made in Unity for URP☆43Updated last year
- Amplify Occlusion V2 ported to URP 2022.2☆154Updated last year
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆145Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆129Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆74Updated 9 months ago
- An animation plugin based on Playables API☆109Updated 7 months ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆118Updated this week
- Temporal AA solution for Unity's Universal render pipeline☆57Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.☆122Updated 5 months ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆52Updated 9 months ago
- Use Unity's timeline to blend material properties☆70Updated last year
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆82Updated 11 months ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆46Updated last year
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆49Updated 2 months ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆66Updated last year
- ⬜ Old school image flow effect for Unity Urp☆38Updated this week
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆76Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆73Updated last year
- ☆66Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆67Updated 6 months ago