Parrot222 / Clouds-URPLinks
☆30Updated last year
Alternatives and similar repositories for Clouds-URP
Users that are interested in Clouds-URP are comparing it to the libraries listed below
Sorting:
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆63Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆85Updated 5 months ago
- Screen space reflection for Unity 2022 and Unity6☆105Updated 10 months ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆82Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆120Updated 9 months ago
- An implementation of underwater effects that show under the water line.☆71Updated last year
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆68Updated 4 years ago
- ☆65Updated last year
- Custom PBR Shader for Unity URP.☆38Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆115Updated 2 months ago
- ☆39Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☆101Updated 2 years ago
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆39Updated last month
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆83Updated last year
- A work in progress solution for capsule shadows in Unity.☆124Updated last year
- A collection of URP shaders and render features.☆59Updated 3 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆109Updated last year
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆137Updated 3 months ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆186Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 3 years ago
- Physical Light Unit for (URP) Universal Render Pipeline☆17Updated 4 months ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- Tree&Grass System for Unity URP.☆115Updated last year
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago