snir-david / CPP-Design-PatternsLinks
Some design patterns implements in C++.
☆10Updated last year
Alternatives and similar repositories for CPP-Design-Patterns
Users that are interested in CPP-Design-Patterns are comparing it to the libraries listed below
Sorting:
- ☆10Updated 3 years ago
- Solving the inverse kinematics problem of a 3 Link Planar Manipulator using neural networks.☆10Updated 5 years ago
- Set of OpenGL programs experimenting the OpenGL library using Python and C++.☆14Updated 4 years ago
- Very simple convertor of Wavefront's obj files to displacement map (projected on one of the main XYZ planes)☆16Updated last year
- ☆11Updated last year
- Virtual character locomotion system. See article“Motion Graphs”, Lucas Kovar, 2002☆12Updated 13 years ago
- Gibson中文介绍☆11Updated 7 years ago
- 用于解决inverse kinematics计算☆11Updated 4 years ago
- ☆12Updated 4 years ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 4 years ago
- Python 2&3 compatible inverse kinematic solver for 2D&3D n-link serial chains☆16Updated 3 weeks ago
- Bullet rigid body data exporter for blender, saving in json format☆11Updated 6 years ago
- Inverse kinematic solver (FABRIK) for a simple 3D chain☆12Updated 4 years ago
- Simulation Renderer☆10Updated 5 years ago
- Simulation and Visualization tool for the Robot Raconteur robotics middleware☆11Updated 5 years ago
- A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.☆13Updated 4 years ago
- ☆13Updated 3 years ago
- ☆17Updated 4 years ago
- tiny toy rigid body sim in python☆34Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Updated 2 years ago
- Interactive ARAP Mesh Deformer☆18Updated last year
- Python 3 implementation of FABRIK inverse kinematics algorithm.☆32Updated 4 months ago
- MABA stable PD controller☆16Updated 4 years ago
- Implementation in PyTorch of the neural network presented in Mode-Adaptive Neural Networks for Quadruped Motion Control☆14Updated 5 years ago
- Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"☆12Updated 4 years ago
- Research project on reinforcement learning models for physics-based character locomotion☆20Updated 6 years ago
- Dynamic GLTF loader module for Godot 3.2.4+☆17Updated 3 years ago
- example racing game for coderdojo☆14Updated 4 years ago
- Approximate convex decomposition(ACD)☆10Updated last year