naseemshah / OpenGLlabsLinks
Set of OpenGL programs experimenting the OpenGL library using Python and C++.
☆14Updated 4 years ago
Alternatives and similar repositories for OpenGLlabs
Users that are interested in OpenGLlabs are comparing it to the libraries listed below
Sorting:
- Some design patterns implements in C++.☆10Updated last year
- A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.☆13Updated 4 years ago
- ☆10Updated 3 years ago
- Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"☆12Updated 4 years ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 4 years ago
- 用于解决inverse kinematics计算☆12Updated 4 years ago
- Implementation in PyTorch of the neural network presented in Mode-Adaptive Neural Networks for Quadruped Motion Control☆14Updated 5 years ago
- Online Motion Retargeting☆14Updated 13 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 5 years ago
- Python 3 implementation of FABRIK inverse kinematics algorithm.☆32Updated 9 months ago
- The code for the CVPR 2020 paper "ActiveMoCap: Optimized Viewpoint Selection for Active Human Motion Capture".☆22Updated 4 years ago
- A fix of https://pypi.python.org/pypi/mathutils☆16Updated 9 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆57Updated last year
- GLoSS model of the human skeleton☆26Updated 3 years ago
- Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction☆17Updated 4 years ago
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Updated 2 years ago
- Official repo for our 3DV 2021 paper "Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements".☆48Updated 3 years ago
- Holistic 3D Human and Scene Mesh Estimation from Single View Images☆23Updated 4 years ago
- Simulation Renderer☆10Updated 5 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 4 years ago
- use Blender software to visualize mesh sequences☆24Updated 6 years ago
- Inverse kinematic solver (FABRIK) for a simple 3D chain☆12Updated 4 years ago
- This repository is for the newest Ego3DHand dataset.☆59Updated 2 years ago
- Use MHFormer [CVPR 2022] to do pose estimation and use Unity to control rig of model. (not real-time)☆18Updated 3 years ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆58Updated 4 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 3 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆81Updated 4 years ago
- Build a skeleton using Blender and register it to human mesh.☆16Updated 3 years ago
- Adapted signed distance function (SDF) for detecting collisions between 3D interacting hands.☆14Updated 3 years ago
- Reproduced Detailed-VideoAvatar project for 3D Human-Body Reconstruction☆24Updated 7 years ago