xu-xionglong / bullet-blender-exporter
Bullet rigid body data exporter for blender, saving in json format
☆11Updated 5 years ago
Alternatives and similar repositories for bullet-blender-exporter:
Users that are interested in bullet-blender-exporter are comparing it to the libraries listed below
- Spherical harmonic light probes for Blender's Cycles render engine☆17Updated 8 years ago
- Automatic UV Unwrapping Library for Dust3D☆83Updated 4 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆34Updated 3 years ago
- ☆63Updated 6 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆34Updated 6 years ago
- BlenderPartioTools is an open-source add-on to import particle data in Blender.☆34Updated 4 years ago
- A template for building Blender addons with C++ and Eigen☆38Updated 2 years ago
- Fast Automatic Skinning Transformations☆66Updated 6 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆63Updated 5 years ago
- Dual Contoruing implemented in C++☆89Updated 5 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆123Updated 6 years ago
- ☆40Updated 8 years ago
- Blender with GLSL PBR viewport shader experiment☆39Updated 8 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆65Updated 5 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆58Updated last year
- GLSL Raytracer☆11Updated 10 years ago
- ☆13Updated 6 years ago
- ☆66Updated 6 years ago
- A cloth and soft body simulation library, using position based dynamics.☆42Updated 6 years ago
- BEPUik: Full body inverse kinematics for Blender☆57Updated 8 years ago
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆21Updated 3 years ago
- Sampler to create the glTF sample environments☆130Updated 9 months ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆34Updated 11 months ago
- CAD project about sketching on 3D models to generate mesh.☆22Updated 8 years ago
- An addon to allow external real time engines (e.g. game engines) to use Blender as an editor and allow for closer integration.☆46Updated 6 years ago
- INACTIVE - Mesh parameterization / UV unwrapping library☆29Updated 4 years ago
- Seamlessly erase seams from your favorite 3D models.☆116Updated 3 weeks ago
- Code playground for minimum bounding box in Blender☆21Updated 3 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆84Updated 5 years ago